Garry's Mod
Colt M1911A1
Visualizzazione di 1-6 elementi su 6
Aggiornamento: 8 ago 2015, 22:01

Added ACT_VM_DRYFIRE anims

Aggiornamento: 9 mar 2015, 18:03

Fixed a rendering bug in the weapon selection code

Aggiornamento: 9 mar 2015, 16:05

Flipped viewmodel to the right-hand side. (now you guys can shut the fuck up about it)

Aggiornamento: 6 mar 2015, 12:40

Weapon base updated.
Spread widens as gun is rapidly fired.
Properly predicted in MP now.
Viewmodel animations updated.

A taste of things to come.

Aggiornamento: 13 feb 2015, 11:40

None Provided

Aggiornamento: 13 feb 2015, 11:36