Europa Universalis IV
Third Odyssey: Back to the Motherland
Показване на 21 — 30 от 324 постъпления
< 1  2  3  4  5 ... 33 >
Обновление: 25 апр. 2024 в 5:40
от Scurek

1.23.10 Changelog:
CHANGES:
-Selling Morea to Genoa during the flight now adds a Barracks in the capital and 5% Army Professionalism (or 20% Army Tradition if you don't have the dlc) in addition to its previous benefits.
-Buffed modifiers for initial Hellenic pantheon's Zeus
-Bandits Take Advantage of Ongoing Conflicts event now adds 50 devastation instead of 90
-Female Hellenic rulers of Rhomania/Elysia will now be knows as Hiereia Basilissa
-Bolster the Colonial Office Administrative Burden interaction now adds 25 colonial growth

BUG FIXES:
-Fixed a bug where Arsenal Efficiency modifiers weren't applied properly
-Fixed a bug where the trigger for tier 1 Alexandrian Library wouldn't work correctly
-Fixed a bug where the construction on Lakonian highway didn't start when the decision was enacted
-Fixed a bug where in certain circumstances expelling natives that are being integrated wouldn't clear the assimilation interface
-Fixed a bug where merchant estate land share would be set to 5% if you completed The Merchant Class mission while bringing Venetians
-Fixed a bug where Arsenal Efficiency modifiers weren't applied properly
-Fixed a bug where you got a ship by selling more to Genoa instead of Venice
-Fixed several text typos

Обновление: 1 апр. 2024 в 16:16
от Scurek

1.23.9 Changelog:
CHANGES:
-Added Lakonian Highway segment
-Renamed Ivos to Eiros

BUG FIXES:
-Fixed a bug where in certain circumstances Portuguese trade deal wasn't terminated when Portugal got annexed
-Fixed a bug where Theophilos wouldn't lose stats during the Winter Marsh event if the royal ship sunk during the flight, and added a new tooltip explaining why the stats were lost
-Fixed a bug where child levy bonus to Janissary reserve could stay after the law was toggled off

Обновление: 27 март 2024 в 9:22
от Scurek

1.23.8 Changelog:
CHANGES:
-Tier 2 of Alexandrian Library now requires 7 buildings instead of 8
-Tier 3 Hippodrome now requires 125.000 troops killed instead of 200.000

BUG FIXES:
-Fixed a bug where Akrotirion trigger tooltip for Elysian Silk objective wasn't displayed properly
-Fixed a bug where "Establish the Exarchate of Megáli Portogalía" decision didn't change the resulting country name and could be taken again
-Gateway to Elysium now requires 4 CoTs in Kykladian Isles and 6 CoTs in Elysian Bay instead of the opposite
-Fixed unit model paths, which were causing invisible unit models on Linux
-Corrected some tooltips referring to old culture assimilation modifiers

Обновление: 21 март 2024 в 9:59
от Scurek

1.23.7 Changelog:
CHANGES AND IMPROVEMENTS:
-Bringing books and telling Portugal where you went now grants both of you a 20% discount on 1 admin, diplo and military tech
-Added custom icons for Markland/Hulluland/Vinland Trade Deal modifiers

BUG FIXES:
-Fixed stuttering from Tier 3 Elysian Arsenal
-Fixed the "Infrastructure Projects" mission building counter
-Fixed a bug that removed Markland/Helluland Trade Deal when Vinland was formed and added a retroactive fix for it

Обновление: 20 март 2024 в 5:26
от Scurek

1.23.6 Changelog:
BUG FIXES:
-Fixed a bug where you would get 500 ducats after declaring a war
-Tooltip in the "The Demands of the Pious" event will now always show which provinces get the modifier

Обновление: 19 март 2024 в 10:28
от Scurek

1.22.5 Changelog:
FEATURES:
-Added a brand new loading screen, commissioned from Biegeltoren, who also worked on Ante Bellum loading screens (Other loading screens have been temporarily removed). A shout-out to our Patreon supporters, without whom this wouldn't be possible!
-Added 3 new mechanics, unlocked by fully upgrading Alexadrian Library, Hippodrome and Cothon (details below).
-Added new culture integration UI.
-Added potential great projects menu to replace the small buttons that were used to build Akrotirion and Elysian Highway Network monuments.
-Added a province toggle that will make the province switch to a local Roman culture when culture converted to your primary culture. The toggle works on per-local culture basis.
-Added Hesperidian Wine event (community suggestion).
-Added The Fate of the Adriatic Lion event.

MONUMENT CHANGES:
-Standardised the cost and build time of Elysian monuments.
-Alexandrian Library, Hippodrome and Cothon are now unlocked via existing missions in the mission tree. If you are currently constructing something in the province a decision will show up instead, allowing you to spawn the monument when the construction is finished.
-Rewrote the event texts for the initial events for those three monuments.
-Instead of initial requirements based on monarch power and advisors, the monuments now have new requirements spread among the individual tiers.
-Hippodrome at Tier III now has a "Hold Triumph" mechanic, which gives both peace and wartime boosts as your glory accumulates via winning battles.
-Arsenal of Elysia at Tier III now has "Arsenal Efficiency" mechanic, which grants scaling bonuses with the development in provinces with a Naval Equipment Manufactory.
-Cothon at Tier II now has a "Trade Expedition" mechanic, which allows you to get diplomatic, trade and production bonuses in a trade node.
-Moved Great Project window to the right of the building menu and made it large enough to show two great projects. Sadly the window size cannot be made dynamic.

EXARCH CHANGES:
-Exarchs are now republics with a unique tier 1 reform. The reform allows them to automatically accept all cultures, but adds 33% minimum autonomy penalty to all their provinces. The penalty is negated if the province is culturally integrated via the existing mechanic unlocked in the red path.
-Venedai renamed to Vendia, Sarmatia renamed to Antaia and Aravia renamed to Arabia.
-Various province adjustment for Exarchs, especially Vendia, Baltikos, Magale Kimmeria, Armenia and Skanza
-Exarchs of Baltikos, Scanza, Syria and Megali Germania were recoloured to improve visibility.
-Hovering over the Exarch decisions how highlights provinces they can potentially get.
-Split the wastelands in the east and west Sahara and in the Carpathian mountains into multiple provinces to make the borders nicer if wasteland coloring is enabled.

IMPROVEMENTS AND CHANGES
-Updated for vanilla patch 1.36.2
-"We're going back" soundtrack has been moved to the music mod and added a new ost "Byzantium is Lost" by Utopia.
-After years of waiting Thomas has finally been designated as the next in line for Despotate of Morea.
-Theodoros II now finally remembers that he is almost 50 by the time the game starts and not a teenager
-Moved the "Establish Production of Elysian Silk" button to a more visible position (on small screens a frame was added to make it stand out more instead).
-Favourable Center of Trade now has an icon similar to CoT in the province menu.
-A New Homeland now requires 600 buildings in Elysium of any kind, where advanced buildings and manufactories count as multiple buildings.
-A Storm Approaches event text was rewritten since Loukas Notaras being on the missing ship is a fact that might be worth mentioning.
-Elysian Orthodox Cathedral building is now properly called a Basilica.
-If you moved your capital back to Europe The Capital of Innovation mission will now require developing a local coal mine and place the reward modifier in old Konstantinople.
-Defender of the Faith now requires Legitimise The Faith reform to be completed.
-Removed Thriving Naval Industry modifier, bonuses rolled into Cothon monument.
-Patriarchal Preeminence privilege now only decreases the absolutism by 5 instead of 20.
-A New Age now only rewards the CoT upgrade if you don't have Dharma.
-Gateway to Elysium now requires 2 less Centers of Trade.
-Gateway of Elysium mission now requires 66% trade power in Kykladia combined with your subject and allies instead of you exclusively.
-Constantinople will now get a fort back if you deleted it during the flight.
-Patriarchate Desecrated and Captured events now have a goto button.
-Restructured Mesoamerican culture groups to something slightly more accurate.
-Rewrote the "Sparta Claims Our Throne!" event text.
-Merchants from the North and Traders Plan to Travel North will now only happen once per game.

BUG FIXES:
-Fixed a duplicate dynamic province name.
-Fixed a bug where Elysian Silk was no longer assignable to Anthiros area after the last reform.
-Fixed a Paradox bug where half of the institutions trigger text would be colored in yellow.
-Fixed a bug where you wouldn't get Industrialization in Elyseia after completing The Capital of Innovation mission if you moved your capital to Europe.
-Added missing localisation to event that allows Christians to switch to Elysian Orthodoxy.
-Fixed a bug where [REDACTED] mission would mix light and heavy ships.
-Demand Religious Unity interaction and Suppress Heresy cb can no longer be used on Papal States.
-Fixed a bug where 4th Silk Production objective's requirement wouldn't scale.
-Fixed a bug where exarchs could still join HRE.
-Fixed the triggers for East Indian Trade Route triggered modifier.
-Fixed a bug where to_had_culture_shock_event modifier wasn't hidden.
-Fixed bad province border between two provinces south of great lakes.
-Elysian Marines naval doctrine now uses the correct icon.
-Fixed several typos.

Обновление: 10 дек. 2023 в 15:27
от Scurek

1.23.4 Changelog:
AGE OBJECTIVE CHANGES:
(Age I) "Present on Two Continents" is replaced by "Well Advised" (Have lvl 2 advisors in each category) for Rhomania/Elysia and Sparta.
(Age II) "Create a Colonial Empire" now requires at least 50 owned or subject-owned provinces in South America, Sub-Saharan Africa, India, Indonesia or Oceania if you have a capital in the New World or is Rhomania/Elysia.
(Age II) "Join the Reformation" is replaced by "Modernisation" (Be ahead of time in at least 2 technology types) for either Non-Christian or New World nations.
(Age II) "Convert Provinces" is replaced by "Magnificent Court" (Have at least 95 prestige, legitimacy and less than 1 corruption) for New World nations.
(Age II) "Unify Culture" is replaced by "Cultural Resurgence" (Own at least 75 provinces in your culture group, together with subjects.) for all exiles.
(Age III) "Emperor of China" is replaced by "One Path Ends" (Complete one of the final colored missions) for Rhomania/Elysia
(Age III) "Three Trade Companies" is replaced by "Control Trade" (Have at least 50% trade power in 6 trade nodes) for everyone.

CHANGES:
-Added a new Christmas variant of the main theme that will play during the holidays
-50 Power Projection added to [REDACTED]
-Constrained Resources modifier now explains how it can be removed in its description

BUG FIXES:
-Fixed a bug where colonized provinces flipped to the colonizer's culture and religion when they shouldn't
-Fixed a bug where Barbaroi Councils, Pipiltin and Clans estates used wrong icons
-Fixed a bug where first and second option had swapped effects in the Threads of Roman Destiny event.
-Fixed Establish the Exarchate of Skanza decision localisation

Обновление: 18 ноем. 2023 в 18:15
от Scurek

1.23.3 Changelog:
IMPROVEMENTS:
-Added Switch Deity Button for Hellenic religion.

BUG FIXES:
-Fixed a bug where enforcing religion as tolerant Hellenic Rhomania would trigger Kauda specific event.
-Fixed a bug where Albanian Majority modifier wasn't applied to new Albanian provinces.
-Fixed a bug where Portuguese Enclave wasn't didn't spread institutions.
-Fixed some typos in event text.

Обновление: 17 ноем. 2023 в 8:49
от Scurek

1.23.2 Changelog:
BUG FIXES:
-Fixed a bug that could prevent you from unlocking Silk Production mechanic
-Fixed a bug that caused Demand Blood Tribute value to overflow

Обновление: 16 ноем. 2023 в 17:29
от Scurek

1.23.1 Changelog:
CHANGES AND IMPROVEMENTS:
-Union of the Churches will now be revoked with the The Schism Reopens event. No particular reason, just flavor
-Exiled can no longer take Reform the Pronoiars government reform

BUG FIXES:
-Fixed a bug where Fall of Portugal would trigger immediately after the deal is established
-Demetrios will no longer try to claim the throne as you land in the new world