Garry's Mod
Addon hooks Conflict Finder
Mostrando 1-10 de 12 aportaciones
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Actualización: 9 MAY 2016 a las 7:49

- Fixed the modified hook.Add(): bad function argument.
- Made variables & functions available for other addons.

Actualización: 5 MAY 2016 a las 17:01

- The Lua file list generation has been changed in order to be identical serverside & clientside and Workshop ready.
- The list of Workshop addons is now sent to clients when they run their first test.
- Hooks created with hook.Add() during a running test are not be ignored anymore.

Actualización: 7 ABR 2016 a las 12:49

Actualización: 7 ABR 2016 a las 12:38

Added 'gamemodes' as a folder recognized for containing Lua files.

Actualización: 7 ABR 2016 a las 12:00

Now it should identify Workshop addon again. It failed because of the new 'workshop/' prefix.

Actualización: 22 OCT 2015 a las 15:55

Fixed a mistake with a message, which produced a Lua error.

Actualización: 6 OCT 2015 a las 5:17

Involved Workshop addon titles are now displayed!

Actualización: 17 MAY 2015 a las 9:33

Now displays a normal message when an event is not found.

Actualización: 10 ENE 2015 a las 11:49

Now it does not run a console command when auto stopping a serverside debug.

Actualización: 10 ENE 2015 a las 10:30

Now it displays the Lua file and the lines.