Source Filmmaker

Source Filmmaker

Hyrule Warriors: Fi
Näytetään 1–10 / 12
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Päivitys: 25.9.2016 klo 15.14

-Added SquintLower and SquintUpper eyelid flexes
-NoseWidth is now a stereo flex (seperate left and right sliders)
-Added corrector shapes for MouthPucker
-Minor flex cleanup

Päivitys: 27.5.2016 klo 1.58

-Improved materials and topology on Goddess Swords
-Goddess Swords are now properly centered on the grid

Päivitys: 12.5.2016 klo 12.11

-Fixed various weighting errors around collar area

Päivitys: 13.3.2016 klo 14.16

2016 UPDATE:

-Models have been rescaled to match typical SFM scales
-Restored proper bone rolls from original skeleton
-Improved weighting on torso and knees

Päivitys: 1.8.2015 klo 3.14

-Improved preset poses
-Body is now compiled from SMD to combat DMX weighting errors
-Improved accuracy of tongue flexes
-Improved mesh and materials of mouthbox
-Softened rimlight
-Certain materials now use a shared location used with all of my Hyrule Warriors releases
-Replaced TF2 cubemaps with Hyperchaotix's custom ones
-Body materials adjusted once more, probably finalized this time
-Hair is now jiggleboned
-Raised model so feet are correctly positioned on the grid
-Fixed numerous flex errors
-Flex controller format now completely matches my other Hyrule Warriors releases
-Restored missing pelvis weighting
-Fixed minor weighting issues on skirt arms

Päivitys: 8.6.2015 klo 2.26

-Fixed ER phoneme not activating

Päivitys: 17.2.2015 klo 14.49

-Added Phonemes and Phoneme Flexes
-Added Cheek flexes
-Split LipsUp and LipsDown flexes to left and right controllers
-Slight cleanup on existing flexes

Päivitys: 7.2.2015 klo 6.13

-Model and materials are now located in the same /hyrulewarriors/ directory Sedi and I use.
-Renamed all the bones to match the Valve Biped
-Added IK rig to work with the renamed bones
-Updated shared control groups file to identify Fi's unique bones
-Added toe and 3 tongue bones. Remade tongue.
-Updated flexes with better controllers and tongue flexes
-Added Goddess Swords to download
-Improved rigging slightly

Päivitys: 7.2.2015 klo 6.13

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Päivitys: 7.2.2015 klo 6.12

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