Barotrauma
Neuroplus
Exibindo entradas 1–4 de 4
Atualização: 4 de dez. às 19:52
por Onyx

Trauma shears and tweezers can now be individually crafted, medic boxes fit diving knives and wrenches as well as gypsum, implants no longer cost liquid oxygenite, gypsum spawns in higher quantities

Atualização: 3 de dez. às 22:10
por Onyx

- Increased the speed at which analgesia drops drastically, approx 2-3x.
- Significantly improved the efficacy of tweezers at removing foreign bodies. Increased amount of FB removed from 3-10 to 10-20.
- Removed some medicine double-proccing healing and being absurdly powerful.
- Re-integrated the extra hairstyles and custom names featured in NeuroLite from a certain fashion mod.
- Adrenaline now resuscitates individuals from Anesthesia quicker. Either use it on yourself to avoid getting propofol'd, or use it on a patient to wake them up ASAP.
- Miracle in Progress buff: Slowly heal certain critical afflictions on patients if they're over a certain level.
Default Setting changes
- Halved Fracture Chance and Dislocation Chance. This should make combat noticeably less brutal.
- Halved CPR Fracture Chance, it's unfair to do a basic medical action and get punished for it.

Atualização: 3 de dez. às 18:38
por Onyx

- Made the mod. It's a port of Neurotrauma mixed with Neurolite.
- Configured the default settings to mimic Neurolite behavior.
- Added "Surgical Multitool", which rapidly performs the task of a scalpel, hemostat, skin retractor, and suture all in one. Consumes battery on use.
- Added starter crate spawn.

- Added a wheelchair tag to the wheelchair for mod compatibility.

Atualização: 3 de dez. às 17:47
por Onyx