Team Fortress 2

Team Fortress 2

Trade Minecraft Lego
1-3 van 3 items weergegeven
Update: 24 nov om 20:37
door dug

⦁ Added menu photos
⦁ Added clip brushes to shrine island side rails
⦁ Added gambling machine in secret room
⦁ Added alternative routes to caves
⦁ Removed lampshade in caves
⦁ Added detail to skybox interior
⦁ Added fourth bee
⦁ Added two more secret rooms
⦁ Changed glass texture above portal room
⦁ Expanded cave room
⦁ Made Miss Pauling killable
⦁ Removed "touch opens" flags from bottom spawn doors
⦁ Added respawnroom visualisers and nobuild triggers to bottom spawn doors
⦁ Moved area portal to prevent nodraw textures and for optimisation
⦁ Optimised map
⦁ Added detail to skybox exterior, including roof
⦁ Changed warden door toggle-off input to 4 second deactivation
⦁ Added push trigger beneath warden room to reduce access from jail
⦁ Decreased scale of skybox table texture
⦁ Added func_nobuild to entire warden room
⦁ Changed skybox table texture to reduce bloom
⦁ Fixed warden room to gallery teleporter

Update: 20 nov om 16:39
door dug

⦁ Increased size of triggers for resupply chests
⦁ Transplanted weed from between spawns to skybox exterior
⦁ Added small wall in spawn to make dispensers and teleporters safer
⦁ Split spawn room with spawn room visualiser to allow teleporters and dispensers to be built without spies entering spawn
⦁ Lowered red spawnroom trigger to prevent teleporter placement, especially on spawn point
⦁ Added small health pack to skybox exterior
⦁ Added small ammo pack to skybox interior
⦁ Removed lapmshade from gazebo interior
⦁ Increased blue and red chest sound
⦁ Fixed blue chest sound
⦁ Optimised map
⦁ Improved shrine island textures
⦁ Fixed visible nodraw texture
⦁ Fixed hole in jail teleport trigger on the bottom of the map
⦁ Added death trigger under jail door to prevent players from jamming the door

Update: 19 nov om 20:25
door dug