Dominions 6

Dominions 6

ComprehensiveAIBoost
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更新于:12 月 7 日 上午 3:11
作者:RunsOnDiesel

150 resource for Ai Capital per turn costing about 105 gold a turn to the ai, ai gains a 1160 starting pop increase, and the AI is given 1050 gold at the start of the game. Turmoil and death scales toned down for the ai, one boost to its industrious scale, Really fun for 1v1 Ai matches with the largest map setting, recommended ai difficulty would be mighty, and ai type standard.

更新于:12 月 4 日 下午 8:23
作者:RunsOnDiesel

minor Tweaks, slightly harder, magic boost trigger for Ai doesnt work, will try to fix if its even possible.

更新于:11 月 19 日 下午 1:56
作者:RunsOnDiesel

Sombre created the base resource mod for me (he's great) and then I wanted more Ai power!! 1300 starting gold boost for the Ai, 130 resources for the Ai per turn in the capital, Ai scales optimized more, after turn 32 Ai mages gain a step up in their dominant magic type, Ai expands earlier/better with increased starting command points, Ai gains 4000 pop at the start, but Ai pays 100 gold a turn penalty (so net -60) for the benefits. A minor anti ai horde late game effect. I play on "mighty" Ai difficulty and it really challenges me without the heavier cheats the Ai get a step up on the difficulty ladder. 1v1 against the AI is fun again?!