Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Sins Of The Mother - Sins of the Hustle =COMPLETE EDITION= Version 3.011
目前顯示第 1-8 項,共 8 項
更新:11 月 21 日 @ 下午 8:29
Zegawakun 發表

Bug Fix

Blue Reviver:
Fixed issue where ice did not break after hit.

更新:11 月 21 日 @ 下午 7:32
Zegawakun 發表

Beta Patch Notes 3.01:

Record Future:
---
Hit Box Adjustments for some Normal's

Charge Dash-> Scanned Experience: Short Ranged Teleport that costs 1 Charge, can work aerial or grounded. You can't use any movement options the turn after you use this. Triggers Hop Advantage

Hop Advantage: Special Variable. All of RF's normals are 1f faster except grab

Hop Chain: In addition to teleporting to the projectile. Redirects (or) Spawns another bullet in the direction of the D.I wheel depending on the opponent’s location. XYPlot distance reduced. There is no longer a Distance Limitation for how close a Projectile need to be to an opponent to use it as a Chain.

Grab: Now does not automatically draw a card unless you specifically select one. Now draws normally on Grab Tech if a card was previously selected.

Axel Grab: Gains cards in selected slots if landed or on blocked.

Magnet Bomb: Is now a Special from Super, costs nothing

Tagging: RF's Lemon Shots have a Special Property, if you shoot a projectile, and that projectile collides with your bullet. it becomes "Tagged." Tagged projectiles are tagged for 10 ticks, can only tag 1 of them at a time. Tagged Projectiles can be Hop Chained towards, will Fizzle if connected to a Hitbox and is Fizzleable, and will summon a Homing Burn Projectile if you hop off of it. (Done Ish)

Saw: Can be flipped back if Shot with Shot.

Mana Gain: Mana balls appear when performing any High Impact Action: Which includes:

Super Dash Super
Jump Hell Impact (Even if it whiffs)
InstantLanding(Landing)
Super Fall
Hitting the Opponent.
You can Overflow Mana if Charge is gained through Mana Gain.

LOTW Replication: Moved to Defense to prevent Super Bloat.

Super 1: Focus Mana Spawns in a Mana Seed. Mana Seed can be Hop Chained to, gives you a full bar of Charge.

Super 2: Magicians Assistant: Summons a Magician Bunny, Bunny cannot be hit with projectiles:
Bunny Actions: Bunny starts by floating behind you.
Free Action Toggle 1: When free action is triggered, bun will rise from their location and rapidly fire down light bullet projectiles at the opponent. Each Light Bullet applies a Stun Tick.
Free Action Toggle 2: When Ticked, Bun will fire a delayed projectile slash towards the opponent.
Bun has 1 HP, Deactivates on hit, and each action costs 1 HP (So they die from getting hit once)

LOTW Creation: Starts at Frame 15 Roughly. Damage Increased.

Record Vainglory
---
Last Swipe: Increase IASA so it loses to jump Whiff.

Hell Sleeping: Up variation no longer beats grab

Air Dash: Only goes downwards (Like Space Jesters)

Throne Stance: Is now RV's Sin Burst, You may now use Record Catch in Throne Stance.

Throne Meter: Removed. (All things that would increase Throne Meter just increase Super Meter instead.)

Float: Is now usable in Aerial while in Throne Stance

Immortal Flames:
---
Damage adjustments

All Flames of <Name> attack IASA are adjusted to 30 (28 for speed). When opponents uses Defense dodge on any Flames of <Name> attack, Flame Debuff is applied.

Sin Reviver:
---
Sinful Mode: Install now creates 2 Sins

Sin Blessing: No longer ground bounces opponent

Blue Reviver:
---
Updated where if Summon does first attack, camera zooms to Summon.

All Ice Structure idle stance will only hit stun opponent if opponent is hurt (this excludes Floor and Slide)

Ice Panel: Will now create a projectile if it does not hit opponent

Ice Sphere: Will now create a projectile if it does not hit opponent


Ice Statue: First hit will occur when spawning. Will continually hurt the opponent if opponent is next to it.

Ice Shower: Will have one projectile target the opponent

Dash: Will set player on hold during opponent’s turn.

更新:11 月 17 日 @ 上午 5:10
Zegawakun 發表

Bug Fix

Record Future:
Fix bug where LOTWReplication did not update cards.

更新:11 月 16 日 @ 上午 11:21
Zegawakun 發表

Check Previous Notes

更新:11 月 16 日 @ 上午 11:15
Zegawakun 發表

Patch 3.003
Bug fix and Minor Update

Record Future
---
Slash Over +3
Debree Remover: Can be hit back as RF if it's been reversed prior (So it's intuitive)
Now Applies Stun Status
Arc Heaven Var Second HitBox: Mid +2 on both of them.
Second Hitbox of Grounded Hell: Mid +3
Junk Laboratory now only has Offensive settings. Junk Laboratory spawns on opponent.
GoldLaser is closer to RF
LOTWReplication Iasa 20

Space Jester
---
Install Music Complete

更新:11 月 16 日 @ 上午 5:26
Zegawakun 發表

Bug Fix

Immortal Flames crashing game when using Tansy alt during a one shot projectile.

更新:11 月 15 日 @ 下午 7:01
Zegawakun 發表

Bug Fix:

Fixed? bug where Immortal Flames crashes the game at a certain point when attacked.

更新:11 月 14 日 @ 下午 7:25
Zegawakun 發表

no change notes