Surviving Mars: Relaunched

Surviving Mars: Relaunched

Rx - RxResearch Agency
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Aggiornamento: 28 nov, 3:39
da Dash

- Added new BlueprintsStore UI (working with Controller)
- Removed BlueprintStore section from CommTower Infopanel replaced by a button to open the BlueprintsStore

Aggiornamento: 26 nov, 5:19
da Dash

- Fixed revision number for old savegames compatibility

Aggiornamento: 25 nov, 8:19
da Dash

- Fixed missing tech to unlock the Automated Factory in a Savegame.

Aggiornamento: 23 nov, 23:50
da Dash

- Added support for RxAutomatedFactory Mod

Aggiornamento: 21 nov, 5:10
da Dash

- Updated Mod Description
- Added more and better screenshots

Aggiornamento: 15 nov, 2:34
da Dash

- Fixed Storybit (Step2) prerequiestes.
- Fixed minor typo

Aggiornamento: 13 nov, 13:00
da Dash

- Fixed how CommTower trigger the next event after repairing. More security and stability.

Aggiornamento: 13 nov, 3:47
da Dash

- Fixed critical issues for the Savegames where the Techs were missing if you added new mods.

Aggiornamento: 13 nov, 3:43
da Dash

- Fixed critical issues for the Savegames where the Techs were missing if you added new mods.

Aggiornamento: 12 nov, 12:56
da Dash

- Fixed some other cases where the buildings or techs were not unlocked.
- Improved stability