Team Fortress 2

Team Fortress 2

szf_ultrakill
Exibindo entradas 1–2 de 2
Atualização: 11 de nov. às 16:20

  • Made kill barrier do more damage with forgiveness (from 8 to 24 per half-second)
  • Added more weapon spawns for humans
  • Fixed issue with zombies being able to trigger the kill barrier
  • Zombie spawns changed to be less crowded at chokepoints
  • Put a notice in zombie and human spawn that tells them how to fix the texture error

Atualização: 7 de nov. às 0:15