RimWorld

RimWorld

Too Many Mods - Modpack Patches
Viser 31-40 af 40 forekomster
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Opdatering: 9. nov. kl. 14:56

- Shaman traders sell seed bundles
- (patch fix) Tribal / Classical faction bases sell seed bundles (wasn't active)

Opdatering: 8. nov. kl. 3:39

[Tech level patches]
- Industrial -> Medieval: Stellic throne (VFEE), Exotic hivetech (VFEI2)
- Industrial -> Spacer: Target acquisition (Gunlink, cost 2000 -> 1000), Biosculping (cost: 1500 -> 1000), Bioregeneration (cost: 4000 -> 2000), Neural supercharger, Xenogermination, Gene processor, Wastepack atomizer (cost 8000 -> 2000), Standard gravtech, Orbital tech, Experimental gene tools, Animal size serums, Mad science field testing (B&S), Implanted turrets (Integrated Implants), Genetic augmentation, Genetic compatibility (VGE)
- Industrial -> Ultra: Archogenetics, Experimental archite gene tools (B&S)

[Misc]
-If Mark for Destruction is loaded, decreases the costs and fuel / power consumptions of Electric crematorium and Wood-fired crematorium (VFEC)

Opdatering: 8. nov. kl. 1:59

- Removes mote effect of Violence unleashed (Haut’s Added Traits) (Raiders use this from time to time and it looks like a psychic-related effect for me, so...)

Opdatering: 7. nov. kl. 8:55

- With the previous update's patch, Alpha Biome's special trees get increased sowWork and sowMinSkill

Opdatering: 7. nov. kl. 8:11

- All trees that inherits vanilla TreeBase, and plants from Alpha Biomes, ReGrowth 2, ReGrowth 2 Aspen, ReGrowth Boiling and VPlaE can be sowed after unlocked by a seed bundle regardless of the current biome

Opdatering: 7. nov. kl. 8:03

- (see above)

Opdatering: 7. nov. kl. 5:16

- (added a load order tag for melee animation)

Opdatering: 6. nov. kl. 17:01

- (conflict fix for unknown mods)

Opdatering: 6. nov. kl. 7:18

- Removes Lasso icon from Assign tab (also Lassos are removed by patches now.) (Also disabled Execution in the default config.)

Opdatering: 3. nov. kl. 3:13

[Auto-generated text]: Initial upload.