Fraymakers

Fraymakers

Mauru
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Update: Oct 31 @ 6:14pm

V1.0.04
[-] Down Tilt startup increased (3F -> 5F)
[?] Air Shield's held activation is now included on all Jump animations besides jump_in

Update: Oct 28 @ 3:20am

V1.0.03 "Q.O.L Stuffs"
[?] Air Shield will now activate if Shield is held when going into Fall
[?] Neutral Special can now redirect to Side or Up Special on its second frame if the corresponding direction and Clutch is held, hopefully midigating some funky Fray-side input buffer jank
[?] Added a few M.U.G.E.N Palettes (Hot Pink, Zombie, Basalt, Thanos, EXE)

Update: Oct 28 @ 12:11am

V1.0.02
[-] Down Strong startup increased (20F -> 22F)
[-] Down Strong base knockback decreased (40 -> 35)
[-] Up Special now has decreased knockback if it was started in the air
[?] Forward/Down Throw now gets shortened with each use, damage unaffected

Update: Oct 27 @ 2:38am

V1.0.01 "Hotfix"
[+] Ledge grab range increased
[+] Neutral Special is now unblockable (WW7 Parity)
[-] ALT Down Tilt Slide endlag increased (7F -> 17F)
[-] Down Strong endlag increased (8F -> 12F)
[?] Hopefully fixed Mugi's intro VFX sometimes getting stuck online

Update: Oct 27 @ 12:04am

V1.0
Initial release