DayZ
DevCAStash
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更新:10月28日 @ 19時07分
更新者:[DEV] Carlos

🟩 DevCAStash — Update Notes (v1.6)
💾 Improved Data Saving & Migration

We fixed an issue where the mod sometimes replaced player or admin settings in the JSON file after a server restart.
Now, your custom configurations are safely preserved every time — including all loot boxes, stash names, positions, rewards, and random spawn settings.

🔁 Safer Auto-Update Behavior

When a new version of the mod adds new settings, it will now add only the missing ones without touching or resetting your existing data.
No more lost configurations or empty loot lists after updates.

🧩 Stability & Compatibility

This update also improves how the mod reads and reloads its configuration files, ensuring smoother startup and preventing crashes related to JSON merging.

✅ Summary

Keeps all your existing stash and loot data.

Adds only new options when needed.

Prevents default values from overwriting your setup.

Improves reliability during server restarts and version updates.

更新:10月28日 @ 9時45分
更新者:[DEV] Carlos

🗒️ CHANGELOG (v1.3)
🇺🇸 Eng

Version 1.3 — Random Spawn & Full Auto-Migration

Added full support for per-stash random spawn option (m_RandomSpawn = 1 → random; 0 → fixed).

🇧🇷 PT-BR

Versão 1.3 — Spawns Aleatórios e Migração Automática Completa

Adicionado suporte completo para opção de spawn aleatório por caixa (m_RandomSpawn = 1 → aleatório; 0 → fixo).

更新:10月26日 @ 21時23分
更新者:[DEV] Carlos

更新:10月26日 @ 10時11分
更新者:[DEV] Carlos

更新:10月26日 @ 10時07分
更新者:[DEV] Carlos

更新:10月26日 @ 7時38分
更新者:[DEV] Carlos

更新:10月26日 @ 7時27分
更新者:[DEV] Carlos

更新:10月26日 @ 7時26分
更新者:[DEV] Carlos

更新:10月26日 @ 7時22分
更新者:[DEV] Carlos

更新:10月26日 @ 7時18分
更新者:[DEV] Carlos