Counter-Strike 2

Counter-Strike 2

Danger Zone - County
Wyświetlanie 1-5 z 5 pozycji
Aktualizacja: 12 listopada o godz. 9:01
twórca: LeviN

Update spawns - now works for overall game modes besides Danger zone
32T vs 32CT
Fixed some ropes
Fixed one entity
Fixed some lighting in some areas

Aktualizacja: 6 listopada o godz. 12:28
twórca: LeviN

Fixed potentially the following

FATAL ERROR: FATAL ERROR: attempting to render with error material. The following material(s) failed to load:
materials/models/props/de_dust/hr_dust/dust_pottery/dust_terracotta_02_color.vmat
materials/de_dust/hr_dust/hr_dust_blend_plaster_white_01b2.vmat
sprites/light_glow03_nofog.vmat
materials/models/props/de_dust/hr_dust/dust_windows/dust_window_frame_wood_01.vmat
materials/models/props/de_dust/hr_dust/dust_awnings/dust_awning_02.vmat
materials/models/props/de_dust/hr_dust/foliage/palm_bark_01.vmat
materials/overlays/wall_stain001.vmat
materials/models/props/de_dust/hr_dust/dust_breeze_blocks/dust_breeze_blocks_01.vmat
materials/models/weapons/customization/paints/vmats/cu_awp_mastery.vmat


Thank you wacky wheels for helping troubleshoot this

Aktualizacja: 6 listopada o godz. 3:57
twórca: LeviN

Fixed the following thanks to wacky wheels!

materials/de_dust/hr_dust/hr_dust_blend_plaster_white_01b2.vmat
sprites/light_glow03_nofog.vmat
materials/de_dust/hr_dust/hr_dust_blend_plaster_white_02.vmat
materials/de_dust/hr_dust/hr_dust_plaster_09b.vmat
materials/models/props/de_dust/hr_dust/dust_trims/hr_dust_stairs001_color.vmat
materials/de_dust/hr_dust/hr_dust_plaster_09.vmat
materials/models/props/de_dust/hr_dust/foliage/palm_bark_01.vmat
materials/models/props/de_dust/hr_dust_access_panels/dust_access_panel_03_color.vmat
materials/models/props/de_dust/hr_dust/foliage/sagebrush_01.vmat
materials/de_dust/hr_dust/hr_dust_plaster_06b.vmat

Aktualizacja: 4 listopada o godz. 8:10
twórca: LeviN

Fixed missing textures
Re-implemented fog
Fixed broken entities
Fixed broken idle animation on some doors
Fix flag staff
Removed all toolsclip related content since CS2 doesn't utilize
Added back all missing dz_weapon tools - will post more info in discord on these entities for future maps
Removed nav (compile time is 3x longer with it)
Removed unnecessary files


Thank you to fellow users that have reported the missing textures and crash related to them

Aktualizacja: 21 października o godz. 13:38
twórca: LeviN

Created Danger Zone - County.