ENDLESS™ Space 2

ENDLESS™ Space 2

Elite Weapons [ESG]
Mostrando 1-6 de 6 aportaciones
Actualización: 25 OCT a las 4:05 a. m.

-Reduced the number of missiles while increasing their effectiveness for the swarmer missiles. The sheer number was lagging out my computer when the AI decided to put 6 big cruisers with swarm missiles. They fly a bit slower and have less HP, they were overwhelmingly powerful in number.
-Coilguns now fire at 100% slower, but do double damage / shred to compensate. This is for visual reasons.

Actualización: 22 OCT a las 4:08 p. m.

Fixed certain modules not firing as fast as they should be.

Actualización: 16 OCT a las 12:31 a. m.

Further buffs to missiles.
Kinetics nerfed due to overperformance.

Railgun, beam, and coilguns adjusted.

Actualización: 8 OCT a las 3:29 a. m.

No mods

Actualización: 6 OCT a las 10:36 p. m.

Fix for crash when using ESG

Actualización: 6 OCT a las 8:51 p. m.

No mods