RimWorld
Hivewide Hunt — VFEI2 Patch
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 20 ต.ค. @ 10: 54am
โดย Bazookabunz

[Auto-generated text]: Update on 10/20/2025 12:49:01 PM.

อัปเดต: 11 ต.ค. @ 8: 55am
โดย Bazookabunz

[Auto-generated text]: Update on 10/11/2025 10:55:50 AM.

อัปเดต: 2 ต.ค. @ 3: 38pm
โดย Bazookabunz

[Auto-generated text]: Update on 10/2/2025 5:38:57 PM.

อัปเดต: 16 ก.ย. @ 6: 07pm
โดย Bazookabunz

v1.3.0 — Rest Gate & Settings Polish

Added Rest safety gate (default ON at 30%): hunters won’t start a new hunt when Rest is too low.

Pack hunting respects rest/health/bleed gates before joining.

Scrollable settings window + “Restore defaults” button.

UI disables irrelevant sliders (e.g., radius when “By hive” is on).

Clearer optional debug logs and small stability tweaks.

Tweaks/Fixes

Adult-only hunter insects (VFEI Hunter tag).

Skips downed/mental pawns; only recruits helpers who can reach prey.

C# 7.3 compatible syntax for wider build setups.

Minor performance/robustness passes.

Defaults

Master toggle: Off by default.

Pack hunting: On (by hive; radius used only as fallback).

Health ≥ 85%, Bleed ≤ 0.08/tick, Rest ≥ 30%.

Prey filter: Off by default (enable in Mod Options).