Arma 3
Skirmish SP/MP (With AI high commander, botAI overhaul, replayable, sandbox settings)
Näytetään 81–90 / 134
< 1 ... 7  8  9  10  11 ... 14 >
Päivitys: 7.10. klo 5.03

bot vision optimization

Päivitys: 7.10. klo 4.56

misc

Päivitys: 7.10. klo 4.49

AAF initial spawn reduced from 1/4 to 1/5 of maxAI, vision check for AI bots for cover/foliage reduced the time between checks by half

Päivitys: 24.9. klo 5.12

unit value changes

Päivitys: 23.9. klo 15.24

starting player points 1 to 5, max vehicle distance spawn from base tower is now 100 meters, quad unoccupied despawn timer from 1 min to 5

Päivitys: 23.9. klo 5.02

fixes MP vehicle teleports

Päivitys: 22.9. klo 2.46

fixed the ghost officer units on JIP, plus misc MP fixes

Päivitys: 21.9. klo 13.15

MP patch

Päivitys: 21.9. klo 10.42

actual MP fix

Päivitys: 21.9. klo 10.23

MP patch