Easy Red 2

Easy Red 2

Towards Lislet [Mission]
Viser 1–10 av 12 bidrag
< 1  2 >
Oppdatering: 8. okt. @ 7.16

Static MG34 gunners given more ammo.

Oppdatering: 7. okt. @ 8.35

Update all Chasseurs Portés pants to blue.

Oppdatering: 6. okt. @ 10.07

Move Phase +1 western objective from the forest (same as Phase 0) to a more northern position on the road.
Added improvised defense props to the new objective.
Added waypoint hints for some German spawns.
Moved up some French spawns in Phase +1 into the forest.
Move up the German spawn in Phase 0 (to be behind the newly moved objective of Phase +1)

Oppdatering: 6. okt. @ 8.49

Enlarge objectives in the final phase.
Add sandbag within the western final objective, to cover a blind spot in the defenses.

Oppdatering: 5. okt. @ 22.54

Remove AI-once French infantry spawn in Phase +1.
Add stationary MG34 to western objective in last phase.
Move spawn of western German infantry in Phase+1, and give them a waypoint to the western point.

Oppdatering: 3. okt. @ 0.24

Move Phase 0 AI-only spawn French tanks further back a bit, to better synchronize with the infantry.
Move the German last phase, west side spawn, a bit closer to the westernmost objective (cottage + windmill).
Add a stationary MG34 to the farmhouse + windmill objective.
Add Citroen trucks to the starting French farmhouse, as environmental storytelling (they are also driveable).
Add 5 second delay to a french motorized spawn (to prevent double-spawn deleting the truck).

Oppdatering: 2. okt. @ 19.00

Replace all French infantry squads with "Chasseurs Portés", motorized infantry with 2 LMGs per squad and a sapper.

Oppdatering: 2. okt. @ 12.21

Add defender & invader unit insignia.

Oppdatering: 29. sep. @ 0.58

Updated German artillery & tank crews to new 1940 loadouts added in Anzio update.

Oppdatering: 17. sep. @ 15.38

Added sandbags to the cottage + windmill area of the final western cap point.