Garry's Mod

Garry's Mod

GM_NOAMZ_V2
Showing 1-5 of 5 entries
Update: Oct 6 @ 5:45pm

Improved lighting across the whole map and added extra flair and details, also redid the detail brushwork around the map and added areaportals and occluders for performance, saves fps especially on higher zombie counts.

Update: Sep 23 @ 9:32pm

Small alterations for slightly cleaner gameplay, more fixes, and reverted the "question mark" decals back to lambdas for readability reasons.


Probably the last serious update for a while.

Update: Sep 21 @ 5:01pm

More small fixes, added custom graffiti for both immersion and gameplay.

Update: Sep 17 @ 8:08pm

Minor fixes and alterations, added a no zombies version of the map, identical but with no zombies, duh.

Update: Sep 13 @ 10:40pm