Team Fortress 2

Team Fortress 2

Medusa
Viser 1-9 af 9 forekomster
Opdatering: 25. okt. kl. 22:35

Medusa boss changes:
- Added the Stone Gaze ability. Look away!
- Added 40% damage resistance against Sentries and Miniguns.
- Increased Medusa's damage across the board.
- Medusa now moves more frequently and aggressively.

Map changes:
- Overall code improvements and bug fixes.
- Temporarily disabled post-round Hell arena.

//todo add map layout/geometry changes

Opdatering: 13. sep. kl. 2:19

Opdatering: 10. sep. kl. 22:10

- Fixed the Hell Arena not working correctly.
- Fixed the arrow trap sounds being too loud.
- Updated Medusa's death and slither animations.
- Optimized Medusa's materials to avoid double-draw.
- The flag compass now points towards Medusa's cave at the beginning of the round.
- Fixed Medusa's projectiles not moving under certain conditions.
- Removed Skeletons and Minify spells from the spell pool (they didn't work correctly anyway).
- Fixed Merasmus' voice lines overlapping.
- Fixed various script execution errors.
- Added trim to arches in Medusa arena.
- Added archways to lower middle.
- Clipped areas with guard rails.

Opdatering: 9. sep. kl. 6:48

VScript changes:
- Fixed Special Delivery HUD not being applied (blame the Workshop's back-end).
- Increased Medusa's voice lines volume.
- The "flag" has new trail effects.
- Fixed the "flag" sometimes being seen in 2 places at once as it spawns.
- Fixed the "flag" not having the correct pickup range for the initial spawn.
- Fixed some announcer lines mixing up the teams.
- Fixed the rare "too many indices for index buffer" crash.
Map fixes:
- Clipping added in many areas that did not have it previously.
- Fixed mirrored props having improper rotation.
- Reapplied overlays that lost their brush faces.

Opdatering: 7. sep. kl. 12:10

- Fixed flashing water

Opdatering: 7. sep. kl. 10:48

- Fixed blaring, horrendous sounds in underworld
- Fixed underworld round not ending upon the death of one team
- Miscellaneous fixes to displacements, prop placements, etc.

Opdatering: 7. sep. kl. 6:57

Big visual improvements and more

Opdatering: 6. sep. kl. 17:34

Fixes all around
- Fixed the fact that the wrong version of the map was uploaded
- Patched up inconsistencies
- Made some more displacements
- Adjusted some textures

Opdatering: 6. sep. kl. 3:51