Garry's Mod

Garry's Mod

[DrGBase] Brawl Stars Nextbots
Viser 1-10 af 15 forekomster
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Opdatering: 21. sep. kl. 3:01

Version 1.1.2

  • adjusted Mina's parry timings
  • Mina's super now resets the combo timer
  • fixed Willow not gaining hypercharge points from poison ticks

Opdatering: 19. sep. kl. 4:11

Version 1.1.1

  • added future parry support for brawlers
  • nerfed Mina's damage multiplier on her sequenced attacks
    • 2nd attack: 1.25; 3rd attack: 1.5
  • Mina can now be parried on her third attack sequence (toggleable)
    • her parry works similarly to the Marauder's; do high amounts of single damage to falter her out of it

Opdatering: 18. sep. kl. 9:47

Version 1.1.0a

  • set Willow's super rate to start at 0 on spawn

Opdatering: 18. sep. kl. 9:46

Version 1.1.0a

  • set Willow's super rate to start at 0 on spawn

Opdatering: 18. sep. kl. 6:50

Version 1.1

  • added Mina
  • reworked Nani's Hypercharge
    • Peep now spawns three mini-peeps that orbit around him like an atom
  • reworked Alli's behavior
    • Alli shifts into her jumping form if she has at least 2 useable ammo and if either the enemy is not observing her or if there is a significant height difference
    • Alli shifts into her dashing form when she has no useable ammo left during her jumping form
  • reworked Mico's hypercharge
    • Mico lands much faster after landing with his hyper for 3 seconds

Opdatering: 14. sep. kl. 0:43

Version 1.0.4b

  • overhauled strafe mechanics; courtesy of Lynch
  • Brawlers should now look for alternative directions once colliding to a wall

Opdatering: 14. sep. kl. 0:05

Version 1.0.4a

  • adjusted Byron's hypercharge projectile positions
  • Byron's projectiles from the hypercharge should now be able to collide towards him

Opdatering: 12. sep. kl. 9:26

Version 1.0.4

  • adjusted collisions on certain projectiles
  • fixed lua errors related to missing entity checks (aiming, etc.)

Opdatering: 12. sep. kl. 9:20

Version 1.0.4

  • adjusted collisions on certain projectiles
  • fixed lua errors related to missing entity checks (aiming, etc.)

Opdatering: 7. sep. kl. 3:18

Version 1.0.3b

  • fixed Bo not being allied to his own totem
  • Amber's oil puddles will now only ignite enemies that are grounded
  • adjusted Dynamike's hypercharge spread to be more controlled
  • added configurable options for Penny's mortar's fire-rate and prediction
  • fixed bug where an aiming function indexes a NULL entity
  • fixed issue with Otis's star not unmuting brawlers properly