KoboldKare
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KoboldKare

Whomp's Fortress
正在显示第 1 - 10 项,共 27 项条目
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更新于:11 月 9 日 上午 1:02

- Fixed Stars so they actually teleport you (Literally just built the mod with an updated SDK)

更新于:10 月 12 日 上午 1:33

- The dual station button on the Bullet Bill Cannon by the Tower now plays audio when switching states again.

更新于:10 月 12 日 上午 12:32

- Call me Sisyphus the way I be having to fix the Locale every other update
- UPDATE: Custom Locales no longer work in KK for some reason, hoping on a fix soon.
- Map Preview now uses the updated image.

更新于:10 月 11 日 下午 11:54

- Updated all functional objects to use GameEventResponse, no functionality has been lost.
- Sprinklers now work properly.

更新于:9 月 14 日 下午 6:33

- Fixed Tower Elevator being marked as Static somehow
- Fixed Sign Locale (seriously they keep moving around every time I try to build)

更新于:9 月 14 日 上午 2:55

- Fixed skybox

更新于:9 月 14 日 上午 2:24

- Gave the sign that owes me money a spotlight so they won't move
- Contracts now use the texture used in Peach's Letter, making them fit in with the rest of the map
- Skybox now uses the intended texture (instead of the default procedual one used in KK)
. - This change drastically changes the lighting of the entire map, but nothing else would change
. - Workshop and Map/Mod Icon have been updated to reflect the new look
- Added some text to the map description when starting a new game.
. - Just in case the 140 unlockable dirt plots and auto-egg delivery service didn't get the point across that this isn't a social centered map

更新于:9 月 11 日 上午 2:17

- Fixed Locale.... again

更新于:9 月 11 日 上午 2:12

- Added BrainSwapper
. - Technically existed for a while, there just wasn't a contract to purchase
. - Purchasable after Star 3 (After clearing a plot from the first section), and located below the Cannon Star
- Improved Shop railing collision
- Added a tip about how to obtain money without hatching and selling Kobolds to the sign that doesn't talk
. - You can see this tip at Star 3 (After clearing a plot from the first section)
- Fixed Objective Marker being misplaced or at origin on certain objectives

更新于:9 月 10 日 上午 12:51

- Ok it was actually tied to an animator layer I didn't know existed. The grinder is actually fixed now.