RimWorld
Layered Wall Destruction - Additional Patches
Mostrando 1-9 de 9 aportaciones
Actualización: 9 SEP a las 5:02 a. m.

[Auto-generated text]: Update on 9/9/2025 2:02:40 PM.

Support for VFE Art and VFE Medical Module.

Actualización: 3 SEP a las 1:10 p. m.

[Auto-generated text]: Update on 9/3/2025 10:10:49 PM.

Seamless Embrasures patch.

Actualización: 3 SEP a las 6:42 a. m.

[Auto-generated text]: Update on 9/3/2025 3:42:27 PM.

Actualización: 3 SEP a las 6:27 a. m.

[Auto-generated text]: Update on 9/3/2025 3:27:51 PM.

- Brand new textures for Medieval Overhaul Tudor Walls.

- Now, walls from [WYD] Reinforced Walls Reworked will not leave ressources when destroyed

- Patched all reinforced, castle, armored and fortified walls so they have a 0% chance of being instantly destroyed

Actualización: 2 SEP a las 3:49 p. m.

[Auto-generated text]: Update on 9/3/2025 12:49:11 AM.

Added support for :

[WYD] Reinforced Walls Reworked
Glass + Lights
[HRK] Vanilla Expanded Extra Embrasures

Added a patch that fixes an issue with Combat Extended embrasures getting rebuilt as walls

Added a Readme for anyone trying to make patches themselves

Actualización: 1 SEP a las 3:48 p. m.

[Auto-generated text]: Update on 9/2/2025 12:48:50 AM.

Medieval Overhaul patches

Actualización: 1 SEP a las 1:43 a. m.

[Auto-generated text]: Update on 9/1/2025 10:43:39 AM.

ReBuild: Embrasures Patch

Actualización: 31 AGO a las 11:29 a. m.

Typo

Actualización: 31 AGO a las 11:21 a. m.

[Auto-generated text]: Initial upload.