Half-Life: Alyx

Half-Life: Alyx

Combine Gore
Se afișează 1-10 din 14 intrări
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Actualizare: 5 oct. @ 16:04

- Added a check to active ragdoll code to ignore npcs other than combine

Actualizare: 30 sept. @ 18:21

- Disabled grenade detonation on grunt's chest after death, as grenades were triggered once a player grabbed them

Will be readded in a future update

Actualizare: 19 sept. @ 19:37

-Prevented duping on npcs sharing the same name as others, disabled excess console prints

Actualizare: 18 sept. @ 17:35

-added convars

gore_active_ragdoll_fidelity (default is 3, 0 disabled, 1 & 2 are lower fidelity)
gore_enable (default is 1)
gore_max_ragdolls (default is 10) Ragdolls will be removed if they exceed this limit

Actualizare: 17 sept. @ 16:51

- Changed how NPC is parented on death, potential fix for npc maker issues

Actualizare: 13 sept. @ 19:21

-Updated grunt's exploded tank model
-Added new model for explosion death from an attached grenade for the grunt

Actualizare: 5 sept. @ 20:55

-Added compatability with blood pools from Brutal Blood
-Potentially fixed higher than intended hedashot damage?

Actualizare: 31 aug. @ 20:47

-Test Map update

Actualizare: 31 aug. @ 20:06

- Test Map gore_test added

Actualizare: 31 aug. @ 19:28

- Fixed chest-grenade variation