Arma 3
A3UE - Point Campfire
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Actualización: 5 OCT a las 3:24

- Last fix didn't have the latest build, so actually uploading it now :(.

Actualización: 5 OCT a las 3:16

- Reverted the debug resource income tick interval back to default value.

Actualización: 5 OCT a las 3:03

- Added HR Multiplier parameter with 25%, 50%, 75%, 100%, 125%, 150% and 200% options.
- Moved the server keys folder next to the addons folder instead of inside it for dedicated server ease of use.
- Tidied up the Factory and Resource Rebuilding functions.

Actualización: 26 SEP a las 21:00

- Added 1 minute option to the CSL self-revive cooldown parameter.
- Possbily fixed a visible timer vs real availability mismatch for non-CLS roles self-revive cooldowns.

Actualización: 20 SEP a las 10:09

- Removed "body" from unconscious chance trigger as it made all body parts hits be considered for death, making it too easy to go death from small hits.

Actualización: 20 SEP a las 9:37

- Added a new parameter to set the chance for enemy units to become unconscious instead of dead. (Adjusted the damage handling function to use this new parameter.)

Actualización: 19 SEP a las 13:04

- Added self-revive cooldown timer adjustment parameter for Combat Life Saver role to make it more distinct when all traits are enabled for all roles. This reduces the CLS self-revive cooldow, but doesn't change the "still not feeling well" duration when there is still screen desaturation and more weapon sway present to priroitize CLS for teammate revival.
- Fixed the Combat Life Saver role description upon starting a game. (Previously it showed the Team Leader description when all traits were enabled for all roles.)

Actualización: 16 SEP a las 19:41

- New parameter: PCF_EmplacementShortName (boolean) to toggle between short and long emplacement marker names.

Actualización: 16 SEP a las 13:28

Tied the map marker town name display to a new parameter for optionality. Cleaned up the mod to remove unneceesary files and to mark PCF changes more clearly with comments. Details:
- Added new parameter PCF_MapMarkerVerboseName to toggle town names on/off in map markers in the fn_mrkUpdate.sqf
- Removed a3ue_pcf/addons/core/functions/Revive/fn_selfRevive.sqf
- Removed a3ue_pcf/addons/gui/functions/SetupGUI/fn_setupLoadgameTab.sqf

Actualización: 10 SEP a las 12:16

- Added new parameter option to increase the distance the rebel AA posts spawn around enemy aircraft.