Call of Duty: Black Ops III

Call of Duty: Black Ops III

SKATOPIA ZOMBIES
11–20 из 31
< 1  2  3  4 >
Обновление: 12 сен в 9:44

Version 2.13
HOTFIX CHANGELOG:

-Added ramp to pool in Secret Area for failsafe in case players get stuck inside without Double Jump.
-Fixed Zombies' pathing in same pool to avoid Zombies getting stuck and not attacking the player.

If you find any game-breaking bugs, please submit them to the Bug Report post in the Discussions tab.
Thank you.

Обновление: 9 сен в 10:16

Version 2.12
HOTFIX CHANGELOG:

-Updated Zombie Traversals in several locations to avoid kill-farming.
-Fixed Zombie Navmesh in Secret Area to avoid Zombies standing still when hitting a certain part of the floor.
-Added more No-Fall Clips to the ground underneath the Weather Balloon to avoid fall damage from landing too close to the mountain.

If you find any game-breaking bugs, please submit them to the Bug Report post in the Discussions tab.
Thank you.

Обновление: 9 сен в 7:27

Version 2.11
HOTFIX CHANGELOG:

-Updated Gib settings for Japanese language to avoid crashes/bugs for the Japanese version of the game.
-Removed more Dog Traversals causing Dogs to get stuck.
-Removed some Zombie Traversals causing Zombies to get stuck in the ground.

If you find any game-breaking bugs, please submit them in the Bug Report post on the Discussions tab.
Thank you.

Обновление: 8 сен в 12:10

Version 2.10
HOTFIX CHANGELOG:

-Updated sound effect timings for Plant Seeds Acquired & All Story/Classic Mode Goals Completed notifications.
-Fixed some Reflection Probes to clear up visible lighting seams in several areas.
-Removed some more Dog traversals causing Dogs to get stuck on spawn.

If you find any game-breaking bugs, please submit them in the Bug Report post on the Discussions tab.
Thank you.

Обновление: 8 сен в 10:39

Version 2.09
HOTFIX CHANGELOG:

-Fixed All Story/Classic Mode Goals Completed Notifications to align better with sound effects.

If you find any game-breaking bugs, please submit them in the Bug Report post on the Discussions tab.
Thank you.

Обновление: 8 сен в 9:40

Version 2.08
HOTFIX CHANGELOG:

-Updated various Reflection Probes to clear up lighting seams in several areas.
-Fixed floating wooden board debris at the top of the mountain.
-Fixed Pack-a-Punch shadows behind machine.
-Removed more Dog traversals in the Barn Bowl to avoid Dogs getting stuck on spawn.

If you find any game-breaking bugs, please submit them in the Bug Report post on the Discussions tab.
Thank you.

Обновление: 6 сен в 20:38

Version 2.07
HOTFIX CHANGELOG:

-Updated more Reflection Probes to clear up visible lighting seams in several areas.
-Removed more Dog Traversals to avoid Dogs getting stuck in several areas.
-Updated timing of Classic Mode Goals Completed Notification to more align with the sound effect.

If you find any game-breaking bugs, please submit them in the Bug Report post on the Discussions tab.
Thank you.

Обновление: 6 сен в 13:40

Version 2.06
HOTFIX CHANGELOG:

-Updated more Reflection Probes to clear up visible lighting seams in several areas.
-Removed Dog Spawns from top of the hill to avoid them being stuck behind barriers.
-Zombies can no longer walk through barriers at the top of the mountain.
-Added traversals to back quarter-pipe by Electric Cherry to avoid zombie scumming.

If you find any game-breaking bugs, please submit them to the Bug Report post in the Discussions tab.
Thank you.

Обновление: 5 сен в 20:21

Version 2.05
HOTFIX CHANGELOG:

-Removed some more Dog traversals causing Dogs to get stuck.
-Fixed Reflection Probes in several areas to clear up visible lighting seams.
-Allowed Zombies/AI to clip through barriers at the top of the mountain in case of bad spawns.
-Adjusted timing of Story Mode Complete goal progress sound to align better with UI Notification.

If you find any game-breaking bugs, please submit them to the Bug Report post in the Discussions tab.
Thank you.

Обновление: 4 сен в 20:58

Version 2.04
HOTFIX CHANGELOG:

-Updated a few textures to match source material more accurately.
-Fixed some more Dog traversals in Secret Area to avoid snags.
-Updated Reflection Probe size in area by Electric Cherry to remove visible lighting seams.

If you find any game-breaking bugs, please submit them in the Bug Report post in the Discussions tab.
Thank you.