Darkest Dungeon® II
Kingdoms Faction Integration
กำลังแสดง 1-10 จาก 29 รายการ
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อัปเดต: 12 ต.ค. @ 4: 54am
โดย Seignar

Version 1.214c

Bug Fixes

1. Fixed [Blood Stained Cravat] having an incorrect item description

2. Fixed [The Old Blood] item description not displaying

อัปเดต: 11 ต.ค. @ 7: 43pm
โดย Seignar

Version 1.214b

Oasis Changes

1. Changed loot obtained from [Oasis] event introduced in the previous update

[Now]

+5 Flame
+2 [Mineral-Rich Spring Water]
+1 [The Cure]

[Was]
+5 Flame
+3 [Mineral-Rich Spring Water]
+2 [The Cure]

Bug Fixes

1. Fixed Archduke's [Wasting Waltz] skill not interacting correctly with Crimson Curse starvation timers

อัปเดต: 11 ต.ค. @ 6: 07pm
โดย Seignar

Version 1.214

The Cure Changes

1) Increased the spawn rate of [The Cure] when visiting [Field Hospitals]:

Region/Escalation 1: 33% (before: 20%)
Region/Escalation 2: 66% (before: 33%)
Region/Escalation 3: 99.9% (before: 66%)

If visiting with 2 or more Infected Heroes: +99.9% spawn chance (before: +66%)

2) Added a new Oasis node event:

When visiting an Oasis node while having at least one Infected Hero, you are guaranteed to encounter a unique event that will guarantee 2 instances of [The Cure]. This event will have a unique Crimson Court marker to indicate it is related to the crimson curse (similar to the Assist event).

Other Changes

1. Bloodsuckers in Lair encounters (Battle 1/2) will lose their enhanced infection rates if there are at least 3 Infected Heroes in the party.

Bug Fixes

1. Fixed Bloodsuckers being able to "re-infect" an Infected Hero, resetting the hero's state to [Passive] when encountered in Lairs (Battle 1/2)

2. Fixed being able to retreat from the Archduke's Lair encounter.

อัปเดต: 30 ก.ย. @ 2: 09pm
โดย Seignar

Version 1.213

Old Blood Changes

1. Lowered Relic cost to 12 when found in a shop (before: 16 Relics).

2. If you have 3 or more infected Heroes in your party, all sources of The Old Blood will spawn +1 additional instance of it.

3. The unique Bloodlust/Wasting Assist events have had their Torch penalty reduced to 25 (before: 40 Torch).

4. The unique Passive Assist event is now guaranteed to occur, whenever possible.

Inn Item Changes

1. All Faction Inn Items now 1 Region duration when playing in the Confessions game mode. They still have a 3 Region duration when playing in the Kingdoms game mode.

อัปเดต: 27 ก.ย. @ 5: 22am
โดย Seignar

Version 1.212b

Trinket Changes

Bloodlust (All Variants) : Updated code to consider the one-turn grace period of the Crimson Curse, when attempting to triggers its Starve effect

อัปเดต: 27 ก.ย. @ 5: 11am
โดย Seignar

Version 1.212

Bug Fixes

1. Fixed Crimson Curse instantly progressing to the next state, when feeding infected Heroes mid-turn.

* All Crimson Curse states now have a 1-turn Grace period where they are not allowed to progress to the next state until the hero has started their turn

อัปเดต: 25 ก.ย. @ 9: 11am
โดย Seignar

Version 1.211b

Vendor Changes

1. Field Hospitals now sell The Old Blood. The price and quantities are identical to the Hoarder.

อัปเดต: 25 ก.ย. @ 8: 53am
โดย Seignar

Version 1.211

Bug Fixes

1. Fixed a bug that was causing Kingdoms Factions to spawn more frequently than intended

อัปเดต: 24 ก.ย. @ 9: 38am
โดย Seignar

Version 1.210

Encounter Logic Changes

This update features a minor overhaul for how Kingdom factions are encountered:

Before
Kingdom Factions had a default 10% chance to spawn
If they were not encountered within 5 battles, their spawn rate would temporarily increase to 80%, until encountered

New Encounter Rates

Kingdom Factions still have a default 10% chance to spawn
If you do not encounter them within 3 battles, their spawn chance increases to 33%
If you do not encounter them within 6 battles, their spawn chance increases to 66%
If you do not encounter them within 9 battles, their spawn chance increases to 90%

Additionally:

1. If you have less than 3 Map Scraps and do not have a Lair Map, their spawn rates will receive a boost (around +15% chance).

2. There is now an additional prerequisite before you can encounter them. You must have fought either Pillagers or Gaunts within the last 12 battles.

3. When using Bait, the encounter spawn chance is 90%, and will ignore the Pillager/Gaunt prerequisite.

The intent of this overhaul is to make encounters less predictable, as previously it was obvious when you were going to fight them, as long as you kept track of your battles. Additionally, this will ensure Pillagers/Gaunts don't just vanish from your run if you only sometimes get into Road Battles.

Miscellaneous Changes

1. If you're playing in the Denial Confession, Kingdom Factions will drop 2 Map Scraps, instead of 1.

2. The Hoarder now sells up to 3 Map Scraps (before: up to 1). Note that he may sell less Map Scraps if you already have some in your stagecoach, but he will always sell enough to get up to 3.

3. The "pity" Lair Map (introduced in the previous update) sold at Inns will not be available if the next region is The Mountain.

Compatibility Update (Part 2)

1. Made further updates to Crimson Curse "overrides" changes. If you're using other mods that make changes to the Crimson Curse, place this mod on top of your mod list

อัปเดต: 21 ก.ย. @ 4: 30pm
โดย Seignar

Version 1.202


Crimson Curse Changes

1. This mod now overrides the Crimson Curse quirk, instead of appending to it
* If you're using multiple mods that alter the Crimson Curse, this should prevent overlapping effects

2. When fighting in the Valley, the Crimson Curse will be set to Passive state at the start of combat.
* This is relevant when using heroes between successful Confession runs, as the hero will retain the Crimson Curse.

Shop Changes (Confessions)

1. After completing Region 2, a random Lair Map will be available for purchase at the Inn. The price is 40 Baubles (Base price of 25 Baubles + a 15 Bauble "convenience fee")

* For the Denial Confession, this will be available after Region 1, instead

2. The price of Map Scraps (in Confessions) have been reduced to 10 Baubles (before: 20 baubles)

Bug Fixes

1. Fixed Crimson Curse having Confession's accelerated progression when playing in either the Beastmen or Coven modules