Counter-Strike 2

Counter-Strike 2

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Uppdatering: 18 nov @ 16:27

- Fixed auto toggle system activating in Challenge Mode after stage 1 is already passed
- The slow and low gravity triggers at the ending of stage 3 should work properly now

Uppdatering: 11 nov @ 17:00

- Made a few small changes to stage 1
- Fixed ZM item not being usable after using ztele
- Fixed stage 2 bug win
- Challenge mode: the rotating defense on stage 3 now has only 4 platforms up instead of all 6
- Added a little more detail to skybox
- ...

Uppdatering: 26 sep @ 17:21

- Fixed a teleport on stage 2
- Fixed infinite Ciallo uses (But now it has a 30s recharge after 10 uses)
- Humans now don't take damage for being on the wrong color for a short time after Colorswitch is used
- Delayed the teleport at the end of stage 1 in Challenge Mode
- Colorswitch now only has 1 use in Challenge Mode

Uppdatering: 18 sep @ 15:11

- Added Challenge Mode (Marathon mode)
- Added a new ZM item
- Added a failsafe if no one got on the ending elevator
- Added a failsafe if flipswitch is not used
- Added lyrics to stage 3 ending
- Added stage title overlays
- Zombies are now slowed during stage 3 ending
- Adjusted the difficulty of stage 2
- Fixed the yellow gates on stage 2

Uppdatering: 16 sep @ 14:08

- Fixed teleport bug on stage 1
- Fixed stage 3 final elevator
- Made a small change to stage 3 ending; all zombies will be teleported to the outside elevator (may change it more in the next update)
- Added particles for all boostpads
- Slightly nerfed both human items
- Adjusted shortcut timings on stage 2 (now they open a little faster)
(Sorry for the long wait, I will update the map again soon)

Uppdatering: 1 sep @ 12:43

- Fix platform on stage 3
- Fix a hurt on stage 3
- Increased flipswitch volume

Uppdatering: 31 aug @ 18:18

- One more attempt

Uppdatering: 31 aug @ 17:30

- One more upload fix (´・ω・`)

Uppdatering: 31 aug @ 16:08

- Upload fix

Uppdatering: 31 aug @ 16:07

- Upload fix