Total War: WARHAMMER III

Total War: WARHAMMER III

Southern Realms SFO submod UPDATED & REWORKED (Closer to Empire Update!)
Mostrando 11-20 de 23 aportaciones
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Actualización: 25 SEP a las 17:20

Actualización: 1 SEP a las 11:48

Actualización: 26 AGO a las 18:31

Actualización: 25 AGO a las 9:32

Buffed Marksmen of Mirgliano
+range
+marksmanship bonus
gained bolster accuracy ability.

Actualización: 24 AGO a las 20:38

Actualización: 22 AGO a las 22:54

Cranequiniers leadership fixed (thanks Stimbl4!)
added skaven detection
increased Light and Galliper Cannon range
increase crossbow range to match emp

Valmir has access to Organ guns via level 5 artillery buildings

Actualización: 22 AGO a las 22:30

GASHNAG UPDATED:
Better Lord Trait (previous one didn't really even work tbh)
NEW BUILDING CHAIN
Gashnag Now has access to:
Fellbats
Crypt Ghouls
Crypt Abominations
Terrorgheist (via Landmark)

VALMIR GAUSSER UPDATED
Has access to dwarf warriors (both types) Quarrelers (both types) and dwarf cannons.



Removed ablative text for mortar and light cannon caps (they didn't have caps)

Actualización: 21 AGO a las 19:12

Added ability to detect hidden armies to defensive building (Thanks StimbI4 !)

Actualización: 20 AGO a las 22:37

Actualización: 14 AGO a las 20:10

Added Additional Garrisons
Lots of Work on Regiments of Renown

Gausser Starts with Dwarf Cannons instead of emp cannons