Counter-Strike 2

Counter-Strike 2

ze_doomglaven
Mostrando 11-20 de 21 aportaciones
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Actualización: 6 SEP a las 7:56
por Vynd

- Make some delay spots easier to access
- Even more clipping
- Make the library explode

Actualización: 5 SEP a las 8:30
por Vynd

- Fix broken zm teleports
- Fix jump skip in first house area
- Add anti delay triggers to all kz triggers
- Add another push to stop zms boosting on the rat
- Clipping adjustments

Actualización: 3 SEP a las 11:01
por Vynd

- Shrink rat ogre hitbox to allow for zombies to pass easier
- Try fix bug where firepit light sometimes wouldn't work
- Fix clipping in library
- Rework ending sequence to make the routes for everyone more obvious

Actualización: 1 SEP a las 11:49
por Vynd

- Fix missing teleports
- Fix missing lightning killers
- Fix missing minimap

Actualización: 1 SEP a las 9:46
por Vynd

- Make it rain
- Reduce first zm tp to be 10 seconds faster
- Make rat race over defend basically impossible
- Fix issue where second jump on rat race became impossible
- Change all zm pushbacks to be a strong sudden push instead of a long slow
- Rework timings in ritual/library area
- Move broken grimoire spawns that needed to be e-picked
- Changed library roof lightning killer to never disable
- Raise platforms before waystone so zombies cant kill from the water
- Rework ending island
- Reduce heals from 4 to 2
- Fix lightning knockback
- Make lightning item slow for 3 seconds instead of 2
- Random fixes, visual changes and more audio

Actualización: 28 AGO a las 10:24
por Vynd

- Tweak zm tp before rat race again
- Increase rat stun time from 5.2 seconds to 6
- Make second climb/kz on rat race easier
- Make zm push after rat sewer explosion bigger but last 5 seconds instead of 10
- Fix zm strafe jump skip in caves
- Fix two places players could block door_rotating in ending
- Fix zm being able to kill humans through floor in end section
- Fix some invisible walls you couldn't shoot through
- Small clipping and geometry fixes

Actualización: 26 AGO a las 16:34
por Vynd

- Reduce time for shortcut to canal after house door opens
- Make over defend to skip rat race section much harder
- Reduced rat hp by 20%
- Fix rat boosting zms (hopefully)
- Remove area in sewers where zms could kill humans through the floor
- Fix library doors blocking players
- Fix humans that missed the waystone not being killed
- Rework earthquake item to slow by less but trigger 3 times
- Increase thunder item slow duration and damage
- Minor geometry tweaks

Actualización: 22 AGO a las 13:01
por Vynd

- Fixed clipping on large doors in streets area
- Fixed safe spots in lightning killer on library roof
- Rebalance library roof timings
- Added more sound effects
- Minor visual changes

Actualización: 19 AGO a las 14:10
por Vynd

Final changes for public release

Actualización: 12 AGO a las 10:57
por Vynd

Lots of changes and fixes