Garry's Mod
GShader Library
Se afișează 41-50 din 126 intrări
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Actualizare: 15 oct. @ 11:53

Matrix calculation optimisation

Actualizare: 4 oct. @ 19:26

Added optimized tangent reconstruction method (optional)

Actualizare: 4 oct. @ 17:46

BuildWorldToShadowMatrix BuildPerspectiveWorldToFlashlightMatrix functions

Actualizare: 4 oct. @ 13:19

Actualizare: 4 oct. @ 13:03

Proton fix 2x

Actualizare: 4 oct. @ 12:40

Proton fix

Actualizare: 4 oct. @ 12:00

Actualizare: 4 oct. @ 11:45

Actualizare: 4 oct. @ 11:24

Fixes

Actualizare: 4 oct. @ 10:54