Victoria 3

Victoria 3

Project Utopia - Extended Timeline - Early Access
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更新于:10 月 1 日 下午 3:17
作者:Reloader

Bugfix 25-10-01
- New "Collectivize Council Republics" diplomatic interaction to force a communist power bloc member to become your protectorate
- New "Order Fascist Change" enforcing corporate state, extraction economy, and administrative obedience (new fascist subjecthood variation, requires new save)
- Some game concepts can now show on the loading screen
- Added 3 monarchy and 2 council republic law variations (disabled, requires new save, will activate on mod update)
- Minor fixes

更新于:9 月 29 日 下午 1:32
作者:Reloader

Bugfix 25-09-29
- Fixes to Military harbor tech buffs
- Added formation movement speed buff to GPS tech
- Fixed missing icons for New Dawn ideology modifieres
- Polypropylene now unlocks in era 6 and is required for plastic revolution
- Reduced Research Instititute founding period to 3 years
- Minor New Dawn fixes

更新于:9 月 28 日 下午 2:19
作者:Reloader

Bugfix 25-09-28
- Reworked how New Dawn is unlocked
Now unlocks with a list of era 6 techs
No longer requires service workers, but gives a scaling progress point gain modifier from 0%->4% share (0.5x->3x)
- Add 1 modern tank output to truck pm
- Fixed Modern Automobile productivity
- Adjusted Focus Button text and description
- Reduced modern industry cost from 2000 to 1800
- "Economic Miracle" now requires 5% service workers pop share

Info: Bugfixes and Patches are save game compatible except if noted - may miss something

更新于:9 月 28 日 上午 11:15
作者:Reloader

Patch 6
- Major improvements to New Dawn journal entries and concept linking
- New "New Dawn" icons core ideologies and abilities
AI based and enhanced with color blind support
- Phase 2 is now referred to as "Path to Utopia"
- "Spread New Dawn" action is now available to all nations that are on their Path to Utopia
- "Fund Opposition" is now available to all nations (+50% more effective democracy against autocracy)
- Disabled "Fund Opposition" and "Fund Ideology" for AI (until properly implemented)
- Fixed Modern Tank Production unlocking to early
- Added more static modifiers to fascist, communist and democratic as placeholder effects
- Major productivity pass for new military production
- Smaller fixes and changes

更新于:9 月 27 日 上午 4:53
作者:Reloader

Bugfix 25-09-27b
-Free Market economy also unlocked by interventionism and state capitalism
-Possible fix to naval unit path finding

更新于:9 月 27 日 上午 4:16
作者:Reloader

Bugfix 25-09-27
- Added Army Diorama and Front Entities for Utopia army and naval units (Ty to Johan Von Biberheim)
- Corporate Economy now has 99% private allocation
- Fixes to ideological stances of hierarchic, reactionary, and magnatial (o7 salut to v307)
- Other minor fixes

更新于:9 月 23 日 下午 3:30
作者:Reloader

Bugfix 25-09-23
- Fixed International Trade and Disability laws unlocking too early
- Localisation fixes
- New Infantry Equpiment icon

更新于:9 月 23 日 上午 10:19
作者:Reloader

Added 1.10 tag

Ty to Bahmut from Manaflow (check it out!) for testing in production

更新于:9 月 23 日 上午 9:47
作者:Reloader

Issue uploading...


Info: Bugfixes and Patches are save game compatible except if noted - may miss something

更新于:9 月 23 日 上午 9:46
作者:Reloader

Issue uploading...