RimWorld
Midworld Industrial Grinder
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 1 ส.ค. @ 10: 50pm
โดย Torpid Hunter

-added a compact 1x3 version of the meat grinder.

-Increased time to process corpses from 300 ticks to 1100 ticks (increased by more than 3x)

-Power draw is now dynamic, and increases based on corpses being processed. Now it will not absolutely crush your power grid even though your not using it, but I increased peak power draw to compensate slightly. (peak power draw for the big grinder is 700w, and 270w for the compact one).

-Increased production cost from 300 steel and 16 components for the 3x3 grinder.

-Funnels can now accept all corpses, yes, mechanoid too but it will not butcher them. Don't try it.

-Visual glitch has been fixed now

-old graphics are still in the textures file, I will find a way to add variants soon. For the meantime they will be there.

-unfortunately it will still grind with the clothes on. i will solve this soon.

-the john thundercock png has been removed :(

อัปเดต: 27 ก.ค. @ 2: 15am
โดย Torpid Hunter

-Newly drawn, clean textures from yours truly, including both the Grinder and Funnel

-Grinder is now more voluptuous and big(graphically)

-Funnels now offset to make it 'visually' connect with the grinder and stuff

-Increased work requires from 1200 to 2200(About the same as a nutrient paste dispenser)


อัปเดต: 26 ก.ค. @ 1: 52pm
โดย Torpid Hunter

[Auto-generated text]: Update on 7/26/2025 4:52:33 PM.

อัปเดต: 26 ก.ค. @ 2: 39am
โดย Torpid Hunter

-Industrial Meat Grinder and funnel can now only be unlocked after researching Machining.

-Machine can now butcher three corpses simultaneously

-It can now butcher humans, and does not accept rotten corpses

-Added new modicon and preview