Garry's Mod

Garry's Mod

gm_sorage
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Uppdatering: 14 jul @ 11:39

Update!

- Some brushes have been removed from the map.
- Two brush-based buildings have been removed and replaced with models.
- The ramp leading to the bridge has been fixed.

Uppdatering: 13 jul @ 8:03

Update!

- Lighting on the map has been fixed.
- Luxels on brushes have been reworked.
- Navigation mesh (nav-mesh) for nextbot has been added.
- Cubemaps have been updated.
- NPC navigation has been improved.
[Although I’m not completely sure it works — NPCs might not move at all.]
When spawning NPCs like: Strider, Helicopter, or Gunship, they’re supposed to follow predefined paths on the map.
If that doesn’t work — sorry about that. I don’t fully understand how it works in GMod.
- Map optimization remains the same, though one areaportal was added to the room with the mirror.

Thank you for playing this map! If you find any issues, feel free to leave a comment.

Uppdatering: 4 jul @ 12:41

Release.