Crusader Kings III

Crusader Kings III

Life of an Adventurer
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更新:7月29日 @ 13時32分
更新者:Loken

0.2
-Added new "Offer Legitimist Support" interaction, with the corresponding event chain.
-Added 5 years cd for AI adventurer criminal contracts (one per each adventurer)
-Further reduced chances of personally invited adventurers accepting a criminal contract
-Added a random event for mercenary laamps, where your followers will remind you to take part in wars in case you forget

更新:7月20日 @ 17時24分
更新者:Loken

0.1.5
-Added new "Offer to Merge Camps" interaction.

更新:7月11日 @ 14時57分
更新者:Loken

0.1.4
-Offer contracts now has a version better suited for working with other players (requires actual mp testing )
-Sponsored Invasions (from Offer Invasion Sponsorship) will not be forced to start immediately, if the target is another player (requires actual mp testing)
-Fixed an issue, where titles could be incorrectly targeted in sponsored invasions
-Fixed vanilla bug, which caused invasion sponsorships to be dropped whenever the sponsor lost or granted any title. As long as primary title of the sponsor is a kingdom or an empire, the sponsorship will stay.
-Choosing to take all titles for yourself in the Resist Capture war will now apply usual adventurer takeover realm destabilization effects - this was the only one case of it not being applied in vanilla, likely an oversight
-Added an option to choose a new ruler among your closest followers after winning the Resist Capture War. Make sure your beneficiary is of local faith, culture and not a lowborn to not receive any penalties. Target will receive some of your gold and troops.

更新:7月5日 @ 9時51分
更新者:Loken

0.1.3
-Fixed all issues related to the Raid Camp secret reveal. It will now grant gallowsbait exp and apply correct opinion penalties.
-Heavily reduced chances of a personally invited adventurer immediately accepting a criminal contract against you after arrival.
-Treasury Heist will not spawn against you, if you already have a modifier from it, positive or negative
-Added a legitimist option to the Succession Event, which can be used even by children >= 10 y.o.
-Edited several descriptions for the better flow
-Using a Release the hounds option in the Succession event will lead to several followers getting wounded or maimed, it will also switch a negative result to always be a takeover

更新:7月2日 @ 13時43分
更新者:Loken

0.1.2
-Fixed several scoping issues with the character acting on behalf of the child in the Succession events
-Limited the splitting off effect (when defectors create their own camp) to AI vs player only for now, to prevent adventurers from potentially snowballing in numbers. If it's AI vs AI, they will simply leave the old camp
-Added an option to set your doggos upon the troublemaker in the Succession events, if you employ a loyal kennelman

更新:7月2日 @ 8時36分
更新者:Loken

0.1.1
- Fixed several description errors with the Succession events.
- Fixed granting random prestige to the successor.
- Added an option for a loyal bodyguard to duel on your behalf (even if you are adult).

更新:7月1日 @ 18時53分
更新者:Loken

First public 0.1 version.

更新:7月1日 @ 17時03分
更新者:Loken

更新:7月1日 @ 14時49分
更新者:Loken

更新:7月1日 @ 13時44分
更新者:Loken