Don't Starve Together

Don't Starve Together

Plants vs. Dont Starve
32 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 29 Tem @ 7:22

阳光不释放热量是bug 已修复

The sun not releasing heat was a bug and has been fixed.

Güncelleme: 29 Tem @ 7:06

加入了阳光池,小喷菇,阳光菇,大喷菇
修正双发豌豆喷射两次的动画
大嘴花吃下后的生物不会有在地面慢慢消失的动画
加入了动画静止的选项(测试版), 开启后植物不再左右/上下摇摆,但是可能有影响功能的问题,正在完善
植物收到伤害会有白色闪光提示
给植物加上了一点点阴影
击败幽灵似乎有概率掉落一张奇怪的纸条,打开看看

一些我自己也不记得的数值调整...


Added Sun Counter, Puff-shrooms, Sun-shrooms, and Fume-shrooms.
Fixed the animation for the Repeater to fire twice.
Mobs eaten by the Chomper no longer have the animation of slowly disappearing into the ground.
Added a freeze animation option (beta). This option stops plants from swaying left and right, but may affect functionality, and is currently being refined.
Plants now have a white flash when damaged.
Added a slight shadow to plants.
Defeating Ghosts seems to have a chance of dropping a strange note. Open it and take a look.

Some other numerical adjustments I can't quite recall...

Güncelleme: 24 Tem @ 5:00

修复了爆炸坚果保龄球在碰撞后导致游戏崩溃的bug


Fixed a bug where the Explode-o-nut would crash the game after colliding with an object

Güncelleme: 22 Tem @ 8:37

种植植物时始终隐藏鼠标上的种子袋,可以方便看清,兼容几何布局。

When planting plants, the seed packet image on the mouse will always be hidden.
Compatible with geometric placement.

Güncelleme: 22 Tem @ 4:10

兼容几何布局

compatible with Geometric Placement

Güncelleme: 21 Tem @ 4:51

修复大嘴花能吞噬巨人的bug
大嘴花能吞噬敌人的血量阈值改为固定值250
延长了大嘴花的咀嚼时间

略降低植物的索敌间隔



Fixed the bug that the Chomper could devour giants
The threshold of the Chomper's ability to devour enemies has been changed to a fixed value of 250
The chewing time of the Chomper has been extended

The interval between plant searches for enemies has been slightly reduced

Güncelleme: 19 Tem @ 4:08

所有前院白天植物都已经实现
土豆地雷需要蓝图学习
用坚果保龄球在一次滚动中击中三个目标获取蓝图

植物白天会自动回血
可以施肥
粪肥直接回血
堆肥缓慢回血
催长剂加护盾
小坚果可以戴帽子
阳光的温度降低

带混响的音效和特效修复


All front yard daytime plants have been implemented
Potato Mine requires a blueprint to unlock. Hit three targets with a Wall-Nut Bowling in one roll to get the blueprint.

Plants will automatically regenerate health during the day
Can be fertilized
Manure directly regenerates health
Compost slowly regenerates health
Growth accelerators add shields
Wall-nuts can wear hats
The temperature of sun decreases

Sound effects with reverberation
Special effects fixed

Güncelleme: 10 Tem @ 5:37

植物被认为是伙伴,不会被亮茄法杖的子弹等主动攻击

Plants are treated as companions, Brightshade Staff/Wortox Souls will not target plants

Güncelleme: 8 Tem @ 1:51

修复一些放置和声音的bug
鼠标悬浮在豌豆射手的范围内时可以正确显示名称了

bug fix

Güncelleme: 7 Tem @ 21:08

增加了樱桃炸弹和坚果
樱桃炸弹是一次性植物,种下就会爆炸,伤害比火药高,范围也比火药大
坚果的放置方式和其他墙一样
减少了植物种植的间隔
阳光的生产速度有加快
每个玩家都会有一个独立的天降阳光倒计时,而不是之前的所有人共享倒计时
增加了一个调整阳光掉落速率的配置

更详细的模组介绍内容
增加了英文字符串


Added Cherry bomb and Wall-nut
Cherry bomb is a one-time plant that explodes when planted. It has higher damage and a larger range than gunpowder
Wall-nuts are placed in the same way as other walls
Reduces the interval between plant plantings
Sunlight production speed has been increased
Each player will have an independent countdown for the sun falling from the sky, instead of the previous countdown shared by everyone
Added a configuration to adjust the rate of sun drop

More detailed mod introduction content
Added English strings