Crusader Kings III

Crusader Kings III

AGOT: Better Pirates
Showing 1-9 of 9 entries
Update: Jul 26 @ 5:09pm

- Increase AI chance to build the pirate duchy building if they are pirates

Update: Jul 13 @ 7:01am

- Remove Slave Duchy buildings tweaks, move them to my other mod AGOT Holdings and Buildings Fix, since these are tweaks and has little to do with pirates

Update: Jul 1 @ 5:22pm

- Correct typo

Update: Jul 1 @ 12:19pm

- Add new line of Pirate Duchy building, Pirate Headquarters
- Tweak Slave Duchy buildings

Update: Jul 1 @ 9:18am

- Tweak opinions and buffs of pirate government

Update: Jul 1 @ 8:42am

- New thumbnail

Update: Jul 1 @ 8:38am

- Better pirates
- Editing pirate government type and add new laws for them

Update: Jun 30 @ 11:00pm

- Better pirate buildings

Update: Jun 30 @ 10:37pm