Total War: WARHAMMER III

Total War: WARHAMMER III

Deithland: An Empire Roster Overhaul SFO SUBMOD
กำลังแสดง 1-10 จาก 13 รายการ
< 1  2 >
อัปเดต: 2 ต.ค. @ 5: 43am
โดย Agraell

- Aligned HP values for artillery pieces.
- Tweaked Cinderwind damage over time effect.

อัปเดต: 27 ก.ย. @ 2: 53am
โดย Agraell

อัปเดต: 20 ก.ย. @ 9: 19am
โดย Agraell

อัปเดต: 20 ก.ย. @ 6: 59am
โดย Agraell

Reverting to last working version, bugfixing...

อัปเดต: 20 ก.ย. @ 6: 54am
โดย Agraell

อัปเดต: 19 ก.ค. @ 6: 42am
โดย Agraell

- Added Imperial Allegiance to units that were without a buff to be more in line with the Empire's theme.
(Tiller guns, Danzigers, Mortar Muskets, Hellbores, Cinderwind Arbalests)
- Increase gallowdogs unit size, bringing it to 180 models per unit and 18000 health. Reduced melee attack. Now it is a proper meatshield and penal battalion.
- Slight increase in mustard gas Pyrite damage per tick.

อัปเดต: 19 ก.ค. @ 6: 42am
โดย Agraell

eh, fluke

อัปเดต: 29 มิ.ย. @ 6: 17pm
โดย Agraell

- Updated some unit cards to better reflect their roles.
- Balance pass on Chemlancers (Drilling Gun).
- Small changes on unit health to revert a mix-up.
- Adjusted Deithguard range and damage to better reflect their unique position (and upkeep cost).
- Slight buff to Pyrehulks (Volley Gauntlet) ammo capacity.
- Some other minor balancing.

อัปเดต: 29 มิ.ย. @ 7: 57am
โดย Agraell

- Adjusted health values.
- Adjusted melee values (mostly melee animation speeds).
- Added "Steady Aim" instead of "Gunpowder Discipline" to Tiller Guns. Slight range reduction to compensate.
- Adjusted Pyrehulks (both) melee stats.
- Added Charge defense versus large to Pyrehulks (Fusilaxe)
- Added "Suppressive Fire" to Danzigers.
- Some other changes I don't remember.
- Buffed Chemlancers (both)
- Added "Imperial Allegiance" to Fume Corps, Chemlancers (both)

อัปเดต: 29 มิ.ย. @ 7: 51am
โดย Agraell

fluke