Rain World
SlugSprites
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更新:9月25日 @ 14時17分
更新者:glebi574

0.2.9
* Updated for 1.11

更新:9月7日 @ 18時35分
更新者:glebi574

0.2.8
* Fixed `SlugBase` always being required

更新:9月6日 @ 4時49分
更新者:glebi574

0.2.7
* Now sprites with multiple states are cached and can be updated universally
* Added asymmetric sprites feature
* Now colors are updated if body color changes(should allow pups' colors to be correct and hypothermia to work properly)
* Added HSL color modifiers
* Fixed hot reload breaking, when config for slugpup is defined

更新:8月21日 @ 9時57分
更新者:glebi574

0.2.6
* Added `rotateOrigin`, `firstVertexAsOrigin` and `fv2AsOrigin` mesh features
* Default tail mesh now uses `fv2AsOrigin`
* Optimized `SpriteHandlerWrapper`

更新:8月19日 @ 14時37分
更新者:glebi574

0.2.5
* Added custom mesh system, allowing to simplify mesh assignment and processing
* Now sprite drawing order can be customized
* Now offsets/scales/rotation can be applied to mesh sprites
* Fixed leg sprites in specific condition using default ones
* Fixed custom sprites sometimes affecting order of other sprites
* Some animation class name changes
* Now `atlases` field isn't required
* Improved logging of possible issues and their solutions
* Added xml documentation

更新:7月3日 @ 10時43分
更新者:glebi574

0.2.4
* Added `HSVB` color modifier
* Added `equalOffset` and `transitionOffset` to `Wave` color animation.
* Added `Initiate` to `AnimationColor.BaseColorHandler`.
* Fixed `ColorSets` always being required
* Fixed being able to assign animations to base sprites
* Fixed some custom sprites being drawn over other sprites in wrong order
* Fixed default tail length causing `PlayerGraphics` to throw
* Now color animations don't add base color as initial one.
* Now `colorIndex` defaults to 0

更新:7月2日 @ 4時27分
更新者:glebi574

0.2.3
* Added `AnimationHandler` and related classes to process animations(only color animations are ready so far)
* Now anchor, scale and rotation are applied with related values for sprites instead of trying to override them.
* Fixed all players of same type referring to same `SlugcatSprites`
* Fixed issue with applying colors, when `colorSets` isn't specified
* Fixed sprites of group `other` being delayed in specific case
* Removed `defaultColor` as customizable field

更新:6月28日 @ 7時16分
更新者:glebi574

更新:6月28日 @ 7時09分
更新者:glebi574

0.2.2
* API signature changes
* Removed SlugBase dependency(it's still recommended, at least for custom color selectors)
* Added `GetSprite` and `GetSpriteFull`
* Related sprite processing methods now return sprite table for current slugcat
* Added `owner` and `colorSets` fields for `SlugcatSprites`
* Added `defaultColor` field for `SlugSpriteData`
* Improved logging information

更新:6月27日 @ 7時03分
更新者:glebi574

0.2.1
* Added hot-reloading for atlases and configs(configurable via remix menu)
* Added proper log messages with suggestions for most possible issues with configurations
* Optimizations