RimWorld
Fortified Features Framework
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Mis à jour le : 29 sept. à 20h39

[Auto-generated text]: Update on 9/30/2025 11:39:12 AM.

Mis à jour le : 28 aout à 17h33

-added a none-functional but no error 1.5 folder.
-fixed missing BodysizeNotSupported key
-fixed issue where automatic worktable not able to drop product and error spam
-fixed issue for humanlike mech not able to use apparel verb like jump pack and psychic shock lance.

Mis à jour le : 24 aout à 8h33

-fix issue where broken drone platform causing issue.
-fix issue where multi-work drone keep changing job.

Mis à jour le : 17 aout à 3h16

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Mis à jour le : 10 aout à 8h47

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Mis à jour le : 3 aout à 10h57

JobDriver_DoAutonomousBill fix

Mis à jour le : 31 juil. à 1h55

[Auto-generated text]: Update on 7/31/2025 4:55:14 PM.

Mis à jour le : 27 juil. à 11h56

added CE load order in about, so you won't get error anymore when CE is sorted after Framework.

Mis à jour le : 23 juil. à 2h46

[Auto-generated text]: Update on 7/23/2025 5:46:24 PM.

Mis à jour le : 22 juil. à 10h36

-Fix Skill record issue for mod like TV is educational.