Darkest Dungeon®

Darkest Dungeon®

Hospitaller Class Mod
11-19 van 19 items weergegeven
< 1  >
Update: 20 sep om 15:47
door Raven

Created Sunward Isles trinket, see version 1.4 notes for full details.

Update: 16 jun om 18:24
door Raven

Fix crash issue (removed dependency on Shieldbreaker DLC).

Update: 16 jun om 15:02
door Raven

Dispel Evil: Guard break effect should not apply on miss, this has been fixed.

Update: 15 jun om 21:22
door Raven

Visual update - removed shadows from Word of Healing and Persecution fx to fix visual bug; added new fx to Persecution.

Update: 14 jun om 0:08
door Raven

Visual update - added unhelmeted roster portrait version of both skins.

Update: 13 jun om 21:16
door Raven

Version 1.3 - Minor Rebalance of Healing Skills & Trinkets

Word of Healing: Restoration (heal over time) amount reverted to 2/2/3/3/4, but only applies for 1 round.

Heavenly Aura: Added effect: heals other party members for 10% of max HP at all levels. Overwritten as of version 1.4.

Sacral Chalice: Restoration (heal over time) bonus increased from +35% to +50%. Overwritten as of version 2.0.

(The intent of this patch is to frontload the Hospitaller's healing potential while keeping the overall amount balanced.)

Adjusted miscellaneous sounds and tooltips as needed.

Update: 10 jun om 13:51
door Raven

Version 1.2 - Stress-Related Ability Changes and Trinket Reworks

Holy Sword: Self stress heal changed to 15 (regardless of affliction status).

Word of Resolve: Stress heal effect has been rescaled from 3/4/5/6/7 to 4/4/5/5/6, with increased stress heal (1/2/2/3/3) on heroes below 50% HP.

Passive ability reworked: Instead of increased virtue chance when below 30% HP, the Hospitaller heals herself by 3 stress whenever she is healed to full HP.

Paladin's Ring: Removed damage block, added rank-dependent prot buffs. Trinket reworked as of version 2.0.

Silver Bridal Crown: Adjusted crit bonus from 10% to 8%, removed damage reflect, added stun effect when hit (110% base).

Prismatic Locket: Adjusted prot/stress buffs vs Husk, increased damage reflect from 35% to 65%.

Update: 8 jun om 11:00
door Raven

Version 1.1 - Ability Balance/Changes

Word of Healing: Cure bleed/blight changed to cure bleed only; heal over time rescaled from 2/2/3/3/4 to 1/2/2/3/3. Overwritten as of version 1.3

Dispel Evil: Damage modifier changed from -25% to -35%.

Lay on Hands: Also removes blight from self and ally, camping point cost changed to 4.

Holy Sword: Self stress heal changed from 15 if afflicted, to 10 regardless of affliction status. Overwritten as of version 1.2

Update: 7 jun om 17:59
door Raven

Version 1.0 - Release