Slay the Spire

Slay the Spire

The Hedgehog
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更新于:6 月 6 日 上午 8:16
作者:MetalBall

Version 0.6.5 Hotfix for ThunderShield, BackSpinKick, LightSpeedAttack, LevelUp, and HotRod

Thank you Zu for pointing out these bugs!

QoL: Lowered volume for some sounds.

Back Spin Kick - This card is based off Eviscerate. If you attack and then draw Back Spin Kick, the cost should be based on attacks played this turn rather than after it was drawn. Incredibly strong card.
Hot Rod - text says "After this card is drawn"
Insta Shield - 4(6) -> 3(5) on everything, but cost is now 1 -> 0
Level Up - text says "last card you played THIS COMBAT"
Level Up - fixed the tooltip to say 1 instead of 2
Level Up - Tinkered so that it should be more accurate for this combat. Fingers crossed.
Light Speed Attack - Should no longer target dead enemies
Light Speed Attack - Nerf 8(9) -> 7(9) damage
Nice Smile - Nerf 3(2) extra Vigor to 3(1) extra Vigor
Thunder Shield - Cost is now 2
Thunder Shield - If you stack this power, Rings should trigger Lightning for each stack
Thunder Shield - Power tooltip should accurately reflect this

Balance ideas for later:
- Considering Turbulence to cost 3 instead of 2.
- Thunder Shield is doing so much every turn. I hate it lol. The math scales with this card so hard. +1 Dex, +1 Lightning, Evoke what's already there, +1 Passive effect. But it has very strong anti-synergy for other things, like other Orbs and card draw. Idk what I'm going to do w/ this card.

更新于:6 月 5 日 下午 12:59
作者:MetalBall

Version 0.6.4 Standard audio, Huge Nerf to LevelUp and ThunderShield.
06/05/2025 03:59 PM

Act 1 Buff
The Hedgehog now starts with 4 Strikes, 5 Defends, 1 Homing Attack. It was originally 5 Strikes, 5 Defends, 1 Homing Attack.

QoL
Standardized the audio volume
Got rid of taunt sounds. I hope to replace them soon.

Assist - Changed the description to say "Get a random FRIEND card".
Blue Tornado - Base no longer gives Ring. Upgrade now branches with ring or trick.
Bounce Pad - 6 -> 7 Block.
Dash Panel - Some cards have been tagged as Anti Dash and will glow red when hovering over Dash Panel. Maybe I will fix this later. Maybe not. Upgraded GrindRail, Athleticism, Crouch, CuteCouple, FalconPunch, PeelOut, upgraded Turbulence, Windmill
Grind Rail - adjacent cards should be less buggy.
Hot Rod - Previews work now. Now only has 4 cards to cycle rather than 5.
Level Up - now a power instead of a skill, and only powers up Rings by 1.
Level Up - text description now changes w/ image based on last card played.
Light Speed Attack - Does one less hit.
Sonic Wave - Base card channels Lightning. Upgrade adds 3 damage.
Speed Break - Is now a complete rip off from Bullet Time until I can think of something better.
Spin Dash - 12 dmg -> 15 damage. Reason: I want it to be better than Homing Attack.
Super Sonic is now Special. (Should NOT be found in card rewards)
Thunder Shield - Reworked hard.
- Originally, Thunder Shield channeled Lightning at the end of every turn for every Ring you have. Typically, it dealt 40 damage for having 5 Rings. Your damage solution was 70% solved with a 2 cost card. Absurd.

- Now, Thunder Shield will grant your Rings the ability to activate the passive effect of Lightning Orbs. And gives you one Ring and channels one Lightning every turn. It's less effective, but more accurate to how Thunder Shields work in Sonic games.
Triple Kick - All kicks do 7 damage. They give 3 strength per kick. Less math.


# NEW Cards

Slot Machine Game

更新于:6 月 3 日 上午 10:06
作者:MetalBall

06/03/2025 01:05 PM

Cleared a lot of comments, 1 QoL, Balances/Fixes, 3 Pictures

Quality of Life: Added a voice frequency config. Default is 5 for 50%

Back Spin Kick - Reworked reduce cost mechanic. Untested.
Boost - Fixed damage
Checkpoint - Fixed error message.
DropDash - Nerfed block 13 -> 12
Enerbeam - Nerfed upgrade 7(10) -> 7(9)
Grind Rail - Fixed filter for selecting cards
HotRod correctly now has 4 different block numbers. Might revisit.
Hot Rod - Reworked description to use card previews.
Level Up - Description uses tooltip now.
Ring - Fixed upgrade to give 2 HP
Sonic Eagle - Nerfed base dmg 12 -> 10
Whirlwind - Fixed damage

New Pictures
Blue Tornado
Momentum
Wall Jump

TODO:
Need to fix Smooth Landing's graphic upon Dead Branch create/draw
Need to standardize audio volume

I might nerf Level Up value from 2 to 1.

更新于:6 月 2 日 上午 11:27
作者:MetalBall

06/02/2025 02:25 PM

Added 4 cards, some QoL, and Balancing

Added Red Glow for Crest of Fire
Added more voice clips
Fixed Barry's Upgrade
Nerfed Bounce Pad
Added I Cant Use This messages for ClawsUnleashed and Checkpoint
Crest of Fire is now an interface
Added Cyan Laser
Buffed Dizzy Spin: 2 E to 1 E
Fixed HotRod's upgrade
Level Up now costs zero when upgraded. Upgrade will no longer give 3 X.
LightSpeedDash -- I really want to add how many Rings get played to the description, but it got complicated so I didn't do it
Added Nice Smile
Removed Punch Rush from the game
Sonic Boom is now available
Speed Break is now available. Will probably buff/nerf/remove this later.
Speed Up is now available
Taunt is now uncommon
Trick Finisher now gives 1 E
Whirlwind is nerfed
Wind Up Punch now does 12 damage instead of 8.
Added Nice Smile
Hoping Ring Count is fixed. Have not tested.
Added LeftMost and LeftRight keywords, but haven't used. I'm thinking about adding flippers.
Changed character animation to Sonic Battle big sprite.

更新于:5 月 30 日 下午 12:33
作者:MetalBall

05/29/2025 02:43 PM Published

更新于:5 月 29 日 下午 12:07
作者:MetalBall

05/29/2025 02:43 PM Published