Project Zomboid
TwisTonFire - QoL Modpack
กำลังแสดง 21-30 จาก 34 รายการ
< 1  2  3  4 >
อัปเดต: 2 มิ.ย. @ 6: 24am
โดย TwisTonFire

Debug output removed –
Eat and drink menu is now always found at the very bottom!

Never search for it again!

อัปเดต: 1 มิ.ย. @ 6: 41pm
โดย TwisTonFire

Now that I myself have established a presence here on the Workshop, I see things a bit differently than I did at the beginning of my modpack’s development.
Originally, my modpack was intended for personal use only, and I didn’t want mod creators to continually update their mods within my (often very long-running) marathon savegames—potentially breaking my save, as I’ve had issues before where updates wiped out all my map markers or caused similar problems.

To address this, I’ve simply moved the mods I wanted to include in my modpack into a separate modpack, which I am not offering here on the Workshop.
This is because I want the mods in my published modpack to remain consistent.

By doing so, I achieve several goals at once:

- Greater compatibility between different users
- Everyone still has the option to subscribe to the mods I use, if they wish
- I avoid upsetting mod creators
- My modpack remains its own distinct modpack

Therefore, I’ve removed all mods that could truly be considered standalone mods, and instead, I’ve listed them here as warm recommendations for you.

Darker Map by Lightja
Fluid UI Enhancements (FluidUIStay/Transfer Liquid Fixes) by Tiax

อัปเดต: 30 พ.ค. @ 5: 18pm
โดย TwisTonFire

Without completely overwriting the original function in ISInventoryPaneContextMenu, it is not possible to remove the pause restriction for the context menu.
Since I want to maximize compatibility with other mods, I have removed the ability to access the context menu while paused from my mod.

To enable this functionality while ensuring maximum mod compatibility, I recommend the following solution:

Go to
..\steamapps\common\ProjectZomboid\media\lua\client\ISUI\ISInventoryPaneContextMenu.lua
and make the following change:

อัปเดต: 30 พ.ค. @ 4: 30pm
โดย TwisTonFire

Added Non-destructive (hook-based) patching for the File: ISInventoryPaneContextMenu.createMenu
Targeted modification after vanilla logic
Post-processing and dynamic sorting of menu options

For the following features:
- Removal of the gamespeed check in your Inventor
- Always show the "Drink" menu option on water bottles
- Move all "Drink" options to the bottom of the context menu

อัปเดต: 27 พ.ค. @ 4: 24am
โดย TwisTonFire

Adjustable Character Avatar has been removed in order to create a standalone mod.

อัปเดต: 24 พ.ค. @ 5: 10pm
โดย TwisTonFire

Added 4K resolution and large font size support to Improved Adjustable Character Avatar.
Fixed a minor issue in Improved Smart Drink.

อัปเดต: 23 พ.ค. @ 1: 45pm
โดย TwisTonFire

Made the Bigger Character Avatar user-friendly and scalable. No original files are overwritten.
Minor overall code improvements.

อัปเดต: 23 พ.ค. @ 5: 55am
โดย TwisTonFire

Changelog:

- Added a new washing option: clothing will now be washed as much as possible until all available water is used up.

อัปเดต: 22 พ.ค. @ 7: 15pm
โดย TwisTonFire

Changelog
Added notification about incompatibility with:
  • [B42] Bigger Character Avatar (My mod does not overwrite any original files)

อัปเดต: 22 พ.ค. @ 6: 30pm
โดย TwisTonFire

Adjusted window width for different languages.