Dota 2
⚔️ Overthrow: Ability Draft Custom ⚔️
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Opdatering: 23. juni kl. 13:26
af

Attention:
Ability duration upgrades have been adjusted!

Now, each duration upgrade will grant about 10% of the base ability duration (the value is random within the range defined in the previous update).
Example:

An ability with 10 seconds duration will get about +1 second per upgrade.

An ability with 50 seconds duration will get about +5 seconds per upgrade.

Also, ALL percentage-based abilities have been NERFED:
Each upgrade now grants only 10% of the original percentage value.
Example:

An ability with 22% chance will now get around +2% per upgrade.

Goal of these changes:
Better balance between mages and hard carries, and to reduce the overpowering effect of percentage-based damage skills at the start of the match.
Before level 5, some skills were already reaching over 400% base damage, which was completely unbalanced.

Additional Fixes:

Keybindings: Fixed an issue with the heroes Agahanim, Overlord, Spirit, and Abominations, where their Ultimate ability wouldn’t work unless the player manually reconfigured the hotkeys during the game.

Sadist Ability: Fixed an issue where Sadist wasn’t applying damage to units correctly.
Also adjusted the radius and damage limit for this ability.

Opdatering: 22. juni kl. 20:57
af

A new ban system has been implemented.

Players can now be BANNED until a specific date (DD/MM/YYYY).

Banned players will be automatically kicked from the server, and an informative message will be broadcasted to all players, showing the ban reason and the date until which the player is banned.

To report players for ban, submit a screenshot or video as evidence on the community page:

Intentional Disconnect (DC): 24-hour ban

Bug Abuse: 48-hour ban

Hacker/Cheater: Permanent ban (subject to review)

Homophobia, Racism, Toxicity: Communication ban (partial or full, depending on severity)

Opdatering: 22. juni kl. 13:39
af

Fix Spirit ULTIMATE

Opdatering: 21. juni kl. 15:58
af

..

Opdatering: 21. juni kl. 15:57
af

.

Opdatering: 21. juni kl. 15:21
af

fix files

Opdatering: 21. juni kl. 15:07
af

Upgrade Calculation Rework:
All upgrade calculations now use Level 1 ability values:
(This prevents extremely high upgrade values for low-level abilities. Previously it used the max ability level)

All DURATION upgrades are now limited between 0.5 and 1.5 seconds:
(Before, some duration upgrades could exceed 20 seconds)

Upgrade values are now always randomized within predefined ranges:
(This adds variety and better balance between matches)
UpgradeValue will now be randomized between:
1 to 3
4 to 8
8 to 10
8 to 25
20 to 60
50 to 80
30 to 50
80 to 100
80 to 150
100 to 200
200 to 250
250 to 300
300 to 400
400 to 500
500 to 600
400 to 700

In other words, if your ability receives an upgrade with a value of 2 (which falls into the first range), the final upgrade will always be randomized between 1 and 3.

The maximum possible value is 700 (any value above that is treated as 700 for calculation purposes).

Opdatering: 21. juni kl. 13:19
af

fix raptor dance

Opdatering: 21. juni kl. 11:29
af

FIX CRASH SKILLS

Opdatering: 19. juni kl. 16:22
af

REINSTAIL