破门而入2:北方特遣队

破门而入2:北方特遣队

Generic Hostile PMC
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更新于:9 月 21 日 下午 9:16

Fixed shields not firing back

更新于:9 月 17 日 下午 8:52

Added Sons of the Badiya, a tribal militia in a similar vein to the vanilla insurgents

更新于:9 月 12 日 上午 4:30

Updated appearance of Crucible Defence units

更新于:9 月 10 日 下午 5:37

Added a named PMC, Crucible Defence Services, with the following units:

-Assaulter (AK 105/AR-M14SF, level IV extended armor, frag grenades)
-Breacher (MP5, level IV extended armor, frag grenades)
-Marksman (SVU, level IV extended armor, smoke grenades)
-Gunner (PKP, level IV extended armor, frag grenades)
-Pointman (PM63, level IV extended armor, level IV shield)

更新于:9 月 10 日 上午 3:56

Added traitor police faction with 3 different units + executioner

Added custom skins for PMC elites so that they're not using the cut Ranger Medic skin

更新于:9 月 7 日 下午 12:56

更新于:9 月 6 日 下午 10:15

更新于:8 月 30 日 下午 8:16

Added shielded enemies, slow-moving but armed with SWAT-style shields

更新于:6 月 15 日 上午 11:33

Added Northern Belt and Shrine District campaigns that utilize PMCs added by this mod. Will be significantly harder than vanilla, probably.

Replaced PMC Elite's AR-M5SF with an AK-105; stats should be largely unchanged
Added PMC Elite with suppressed AK-105

Replaced PMC Infantry's AKS-74U with AR-M5SF; stats should be largely unchanged

Added RMG group of weaker PMCs using handguns, SMGs, shotguns

Added RMG group of PMC Elites wearing NVGs

更新于:5 月 7 日 下午 12:24