Left 4 Dead 2

Left 4 Dead 2

Holy Rest Area (Vscript)
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更新:10月10日 @ 17時05分
更新者:kurochama

- Added a new feature, "auto_laser_upgrade". When enabled, entering "Holy Rest Area" will get laser upgrade on both primary & secondary weapons.

更新:5月6日 @ 6時57分
更新者:kurochama

- Modified some scripts on "divine_protection" feature to prevent "null" error bug on console.

更新:5月4日 @ 16時19分
更新者:kurochama

- Removed multiple sanctuaries because of multiple "info_player_start" entities in a map. Now, only "info_player_start" at survivor's starting point has the sanctuary.

更新:5月3日 @ 13時39分
更新者:kurochama

- Fixed error bug on console when spitter's acid is detected.

- Now spitter's acid will be removed from sanctuary when "zombie_excorcism" is active.

更新:4月30日 @ 8時04分
更新者:kurochama

- Fixed a bug where there were 2 sanctuaries active in the saferoom. Now, unless there's a medical cabinet, there should be only 1 sanctuary active in the saferoom.

更新:4月30日 @ 3時22分
更新者:kurochama

- Added new mode on "finale_sanctuary". When the value is set to 2, the scavenge spots (for gascan & cola) on the finale will also become sanctuary spots.

更新:4月29日 @ 21時28分
更新者:kurochama

- Added new feature: "finale_sanctuary". When enabled, finale area around the radio/ switch becomes a sanctuary. Use "sanctuary_marker" if you want to see where the center point of the sanctuary is.

更新:4月27日 @ 8時32分
更新者:kurochama

- Updated the value on "sanctuary_marker". Now, the value also controls the re-fire interval of the firework by the multiplier of 0.5 seconds (in case if you want the firework to show up less frequently). For examples, if value is set to 5, the interval will be 2.5 seconds. If it's set to 10, the interval will be 5 seconds.

更新:4月26日 @ 17時31分
更新者:kurochama

- Added a new feature: "divine_protection". When enabled, survivors get damage resist percentage equal to the value set. The damage resist is applied to any attacks other than friendlyfire & self damage. However, instant-death & instant-incap may still bypass the divine protection. Max value= 100 (100% damage resist, no damage).

更新:4月26日 @ 7時16分
更新者:kurochama

- Added some scripts to make sure that the sanctuary is activated without problem.