Left 4 Dead 2

Left 4 Dead 2

The Real Orange Miracle (Official Campaign) 1.5
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Uppdatering: 13 maj @ 7:44

1.5
_add more context for map 1 event. The door will be blown up with a trigger
_fix looping horde music bug at map 2 event
_disable smoker spawn at rescue boat
_fix a few minor missing texture
_zombie will no longer spawn under the bridge at map 4

Uppdatering: 6 maj @ 18:33

1.4
_fix missing intro music
_fix godspot in map 4
_reduce smoker limit in map 2 event,rom 2=>1
_add more items around map 2 event
_bots now get into rescuse boat a bit better (It's bot,I have to go through hop to even get them to be slightly etter )
*Ufortunately, because of way the finale work. I dont really have a solution for missing music, since i didnt use a conventional script and technically the finally end as soon as it start.

Uppdatering: 4 maj @ 0:01

1.3
_add populations
_open up sections of each map, more room for exploration
_fix missing or wrong hint

Uppdatering: 30 apr @ 4:20

1.2
_Improve optimaztion in map 3 and 4
_nav polish
_fix the missing notheart nav in map3
_add visual indicator for map 2 event

Uppdatering: 30 apr @ 4:19

1.2
_Improve optimaztion in map 3 and 4
_nav polish
_fix the missing notheart nav in map3

Uppdatering: 27 apr @ 7:08

Poster is Fixed

Uppdatering: 27 apr @ 6:21

Trying to fix this poster

Uppdatering: 27 apr @ 6:04

Uppdatering: 27 apr @ 5:57

1.1
_nav_polish
_fix bad lighting and cubemaps
_relocate some items
_making a better poster

Uppdatering: 26 apr @ 7:37