Crusader Kings III

Crusader Kings III

Jam's New Cultures and Map Edits for EK2
目前顯示第 21-30 項,共 41 項
< 1  2  3  4  5 >
更新:8 月 18 日 @ 上午 4:49
jamminjellyjam 發表

8/18 Update
This submod is now up to date with the current EK2 and CK3 game versions on 1.16.2.3.
-Marsh Orcs are now dead at game start but can be revived (sorry, Marsh Orc fans!)
-Minor county culture/faith tweaks
-Added a few more new Minotaur characters in Bullblood clan's court

更新:8 月 2 日 @ 下午 3:58
jamminjellyjam 發表

8/2 Small update
-Added a new Dominion Subject Tradition and mechanic, an equivalent to the Imperial Scion tradition for Altmer. Given to the Salabosmer at game start, but can also be given to recipient vassal cultures if their Liege is of Altmeri heritage, has the Ceremoniarchy tradition, AND* if the Aldmeri Dominion has been formed!*
-Minotaurs can now reclaim the Aleshut Dynasty via decision if certain hefty requirements are met
-Minotaurs and Giants now have new clothing at King Tier and above, via crowns and furry cloaks
-Re-Added Marsh Orcs
-Volkihar and Gray Islander cultures can no longer redeem themselves from being Pariahs
-More flippant county culture and faith changes courtesy of me
-Re-added woke

更新:7 月 10 日 @ 下午 12:17
jamminjellyjam 發表

-Fixed an Alinori county that should have been Auridoni
-edited early Alessian history portraits to avoid mixed Minotaur/Nede abominations
-Added a new tradition to the Giants

更新:6 月 30 日 @ 上午 3:08
jamminjellyjam 發表

-Little fixes

更新:6 月 28 日 @ 下午 12:29
jamminjellyjam 發表

-Fixed Tall Totems faith to have patron deities

更新:6 月 27 日 @ 上午 4:01
jamminjellyjam 發表

6/27 Update
-Added new heritage and culture: Giants!
-Added new religion for said Giants, Tall Totems
-Added new Giant Barbarians MaA and unlocked Mammoth MaA for Giants
-Shi-ra Khajiit, Direnni Altmer, and Marsh Orcs have been removed : (
-Blind Minotaur now have pale eyes instead of a clipping eyepatch
-Various little fixes and changes
-Various county culture changes because I will forever be indecisive
-Removed Woke

更新:6 月 7 日 @ 上午 1:10
jamminjellyjam 發表

ACTUALLY fixed Hobgoblin issues this time. For real. Please believe me.

更新:6 月 7 日 @ 上午 12:47
jamminjellyjam 發表

Reverted previous band-aid fix, added a new cultural tradition "Brute Strength" for Minotaurs and Ogres. Hobgoblins now have the correct goblin MAA and innovations. Other little fixes.

更新:5 月 27 日 @ 下午 4:27
jamminjellyjam 發表

Ogres and Minotaurs will always be able to create at least one MaA.

更新:5 月 27 日 @ 上午 2:17
jamminjellyjam 發表

Changed an issue with the Retooled Dwemer Machines Tradition limiting the wrong kind of MAA in size. Also fixed some typos and strange wordings in the Minotaur localizations.