Crusader Kings III

Crusader Kings III

Jam's New Cultures and Map Edits for EK2
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更新:10月28日 @ 19時38分
更新者:jamminjellyjam

更新:10月28日 @ 17時26分
更新者:jamminjellyjam

更新:10月28日 @ 4時55分
更新者:jamminjellyjam

更新:10月27日 @ 0時12分
更新者:jamminjellyjam

> * Added two new faiths - Tribunal Recognitionist and Drowned Ancestors! Tribunal Recognitionist is a Velothi faith that can be found all along the Padomaic Coast within House Telvani. Drowned Ancestors is a Sea Giant-centric Deep faith used nearly solely by rarely spawned Sea Giant characters.
> * Added the Wild Magic tradition to the Bjoule in order to better represent Rhaltese lore.
> * Added new clothing set for the Cyro-Imga / Ojel so that they now wear Colovian Hats as republic rulers
> * Fixed Solais history setup between mainland Highrock and reverted Systres. Valen Solais is now "culturally a Galen" while still ruling over Systrean populace.
> * Added new ruler of Skeffington to replace the old Solais dynasty ruler, referencing some vague Daggerfall lore - the Barbyns
> * Added a few preset barony-tier characters around the map at game start
> * Minotaurs can now take the reclaim the Aleshut dynasty decision with a Warlord Empire title, as long as they have at least 66% of all Cyrodiil's counties inside their realm
> * Fixed some Minotaur/Men-of-Tor pariah coding so that Men-of-Tor no longer lose become pariahs again. Only Minotaur are pariahs.
> * Added some Worm Cult flavoring for Kingdom and Empire Titles. Kingdoms of the Worm Cult faith are "Black Kingdoms" and Empires are "Black Orders" - with the exception of the Cyrodiil and Tamriel Empire titles which are "Black Empire"
> * Hackdirters now speak Cyrodiilic
> * Changed and moved around several of this submod's added cultures' traditions around, most to keep them balanced and at five traditions or so rather than six. Removed the "Imperial Legacy" tradition from the Gideonese, Elinhiri, and Cyro-Imga - similar to the Rimmenese
> * General character/county culture and faith changes to account for these new additions and changes

更新:10月22日 @ 19時09分
更新者:jamminjellyjam

~Kothringi now spawn with the new Koth ethnicities roughly %10 of the time
~Updated version number to 17.1.1 cause I forgot : (
~Minotaur pariah stuff

更新:10月22日 @ 8時22分
更新者:jamminjellyjam

更新:10月19日 @ 15時27分
更新者:jamminjellyjam

更新:10月19日 @ 12時28分
更新者:jamminjellyjam

更新:10月19日 @ 9時44分
更新者:jamminjellyjam

更新:10月18日 @ 20時01分
更新者:jamminjellyjam

10/18 Update
-Made submod up to date with 0.17.0 "Remanada"
-Re-added the Systrean culture and (pretty close to) the previous Systrean setup
-added new special cultural names for Systrean counties for Bretic cultures/namelists (just what they were called previously)
-Kothringi now always spawn with the old silver-skinned ethnicity
-Reverted Darak dynasty back to Caro dynasty
-Added new names and surnames to the Giant namelist (thank you Hbxb!)
-Fixed some localization issues for the Gray Islanders and Imga
-General character/county culture and faith changes
-Added woke