Counter-Strike 2

Counter-Strike 2

ze_FFXIV_Wanderers_Palace_v6_2
Viser 11-18 af 18 forekomster
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Opdatering: 9. apr. kl. 0:19

Changelog:
- Quick fix, you can use baha to damage ultima weapon only after bosshud appeared. Don't use it before bosshud appeared, otherwise it wont damage the boss

I absolutely love making small updates after big updates, just because i forgot to do something..

Opdatering: 8. apr. kl. 23:08

Changelog:
- Fixed an issue when ZMs could stuck after lasers (i hope)
- Fixed Dream Fall trigger via glock pistols (i hope)
- Fixed Dreamland Journey mode
- Fixed Garuda's laser during boss fight
- Fixed Titan's anims
- Fixed Hellfire damage
- Fixed ZM Detect triggers (i think)
- Fixed Map_Score entity
- Fixed Ultima Weapon's trigger_hurt
- Fixed skins of Final Ultima Weapon
- Fixed double damage on Ultima Weapon boss fight, which wasnt working at all
- Tried to balance env_explosions again
- Now Bahamut Item can deal damage to Ultima Weapon
- Other small changes/bug fixes

Opdatering: 7. apr. kl. 15:21

._.

Opdatering: 7. apr. kl. 14:26

Changelog:
- Fixed env_explosions
- Added max_health for ZM Items
- Other small changes

Opdatering: 7. apr. kl. 4:23

Changelog:
- Fixed an issue when water's trigger_hurt in Slime Room wasn't getting killed
- Fixed Titan's attack
- Fixed bad collision of some model
- Fixed SetDamageFilter on Ultima Weapon boss fight
- Fixed Toy pistols
- Fixed Arrow Item particle
- Fixed Target particle
- Tried to fix last ZM tp on Refrain stage
- Made bloom less strong
- Made Ifrit particles less bright

Opdatering: 6. apr. kl. 6:16

._.

Opdatering: 6. apr. kl. 5:25

Changelog:
- Forgot to change skybox_reference...

Opdatering: 6. apr. kl. 4:24

Created ze_FFXIV_Wanderers_Palace_v6_2.